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As part of the proposed settlement, Sony will provide refunds to those who bought the PS Vita console before June 1, 2012. They'll be eligible for either a $25 cash or credit refund — or a $50 merchandise voucher from Sony. ... Among the claims challenged by the FTC: That the pocket-sized console would revolutionize gaming mobility by allowing consumers to play their PlayStation 3 games via "remote play" on the console anywhere with a Wi-Fi connection, [and] that people could engage in "cross-platform" play by starting a game on a PlayStation 3, pausing it, and continuing the game with the PS Vita from where they left off. Not really true, the FTC said.
An anonymous reader writes Counter-Strike: Global Offensive is one of the world's fastest growing eSports, but the community has been rocked by scandal in the last week, with several top players being banned by Valve for using various hacking tools to improve their performance. With the huge Dreamhack Winter tournament taking place this weekend, the purge could not have come at a worse time for the game, and fans are now poring over the archives for other signs of foul play in top tier games — be sure to look out for these tell tale signs while playing.
An anonymous reader writes The Nintendo DS has reached a remarkable milestone: it's turned 10 years old. A new retrospective on one of Nintendo's greatest ever smash hits points out that it's now old enough to become a Pokemon trainer, and looks back at some of the greatest (and possibly overlooked) titles on the platform which has sold 154 million copies in a decade.
turkeydance writes People are reportedly creating fake Amazon pages to show fake prices on electronics and other items. In the most heavily publicized cases, Walmart was reportedly duped into selling $400 PlayStation 4 consoles for under $100. From the article: "The company announced on Nov. 13 that it would price-match select online retailers, including Amazon.com. However, any Amazon member with a registered selling account can create authentic looking pages and list items 'for sale' online. Consumers need only take a screen capture of the page and show it to a cashier at checkout in order to request the price match."
MojoKid writes: "BioWare's long-awaited Dragon Age Inquisition has dropped for the PS4, Xbox One, and PCs. A comparison of the visuals in key scenes between all three platforms shows that while the PC variant clearly looks the best in multiple areas (as it should), there's evidence of good, intelligent optimization for consoles and PCs alike. After the debacle of Assassin's Creed Unity, Inquisition could provide an important taste of how to do things right. As expected though, when detail levels are increased, the PC still pulls away with the best overall visuals. The Xbox One and PS4 are largely matched, while PC renders of characters have better facial coloring and slightly more detailed textures. The lighting models are also far more detailed on the PC version with the PS4 following behind. The Xbox One, in contrast, is rather muddy. Overall, the PC and PS4 are closest in general detail, with the Xbox One occasionally lagging behind.
An anonymous reader writes: Shards Online has returned to Kickstarter with a refocused plan and a promise to match pledges dollar-for-dollar up to their goal. With just a week gone by, they have already reached 75% of their goal. Project Lead Derek Brinkmann says, "If Ultima Online and Neverwinter Nights had a love child, Shards Online would be the result. By combining the persistent virtual world of Ultima Online with the freedom of community run servers and the ability to act as a dungeonmaster in Neverwinter Nights, we are creating a paradise for roleplayers where you are no longer constrained by the rules handed to you by the development team." The team now has their sights set on their stretch goals like more animations for roleplayers and an extra game world to be released at Alpha.
Robotron23 writes: The developers behind the sequel to legendary video game Elite have, to the anger and dismay of fans, dropped the offline single-player mode originally promised. The game is due for full release in under a month. With the title having raised about $1.5 million from Kickstarter, and millions more in subsequent campaigns that advertised the feature, gamers are livid. A complaints thread on the official Elite forums has swelled to 450+ pages in only three days, while refunds are being lodged in the thousands. It is down to the discretion of Frontier, the game's developer, whether to process refund requests of original backers.
An anonymous reader writes A government-funded agency in Sweden is considering creating special labels for video games based on whether or not the games' portrayals of women are sexist. From the article: "Avoiding sexism and gender stereotypes in video games produced in Sweden will become a key goal for the association, which has been given a 272,000 kronor ($36,672) grant by Sweden's government-funded innovation agency, Vinnova. Inspired by the Bechdel test, which looks at whether fictional films or books feature at least two women talking about a topic other than men, Dataspelsbranchen will work with several game developers to analyze how Swedish video games portray female characters and gender issues.
stephendavion writes "Sony is planning to launch PlayStation Vue, a TV service for PlayStation 3 and PlayStation 4 consoles providing on demand programs and live content. The company will roll out the service to selected customers in New York, Chicago, and Los Angeles, and is expected to feature content from CBS, Fox, NBC Universal, Discovery Communications and 75 other channels. The service is expected to allow users to save their programs for up to 28 days."
MojoKid (1002251) writes "Life is hard when you're a AAA publisher. Last month, Ubisoft blamed weak console hardware for the troubles it had bringing Assassin's Creed Unity up to speed, claiming that it could've hit 100 FPS but for weak console CPUs. Now, in the wake of the game's disastrous launch, the company has changed tactics — suddenly, all of this is AMD's fault. An official company forum post currently reads: "We are aware that the graphics performance of Assassin's Creed Unity on PC may be adversely affected by certain AMD CPU and GPU configurations. This should not affect the vast majority of PC players, but rest assured that AMD and Ubisoft are continuing to work together closely to resolve the issue, and will provide more information as soon as it is available." There are multiple problems with this assessment. First, there's no equivalent Nvidia-centric post on the main forum, and no mention of the fact that if you own an Nvidia card of any vintage but a GTX 970 or 980, you're going to see less-than ideal performance. According to sources, the problem with Assassin's Creed Unity is that the game is issuing tens of thousands of draw calls — up to 50,000 and beyond, in some cases. This is precisely the kind of operation that Mantle and DirectX 12 are designed to handle, but DirectX 11, even 11.2, isn't capable of efficiently processing that many calls at once. It's a fundamental limit of the API and it kicks in harshly in ways that adding more CPU cores simply can't help with.
RogueyWon (735973) writes "The latest entry in the long-running Assassin's Creed game series, Assassin's Creed: Unity released this week. Those looking for pre-release reviews on whether to make a purchase were out of luck; the publisher, Ubisoft, had provided gaming sites with advance copies, but only on condition that their reviews be withheld until 17 hours after the game released in North America. Following the game's release, many players have reported finding it in a highly buggy state, with severe performance issues affecting all three release platforms (PC, Playstation 4 and Xbox One). Ubisoft has been forced onto the defensive, taking the unprecedented step of launching a live-blog covering their efforts at debugging the game, but the debacle has already had a large impact on the company's share value and the incident has drawn widespread attention to the increasingly common practice of review embargoes."
MojoKid writes Nvidia's Shield Tablet is only a few months old, but Nvidia is already updating the device with a freshly minted OS, a refreshed Shield Hub and access to the company's newly upgraded GRID Game Streaming service. A number of new Tegra K1 optimized games are arriving as well, as well as a new game bundle which includes Half Life 2 Episode 1. The SHIELD Tablet Android Lollipop update will feature Android's new "material design" interface and improved app performance, according to Nvidia. The update will also come preloaded with a new version of Nvidia's own Dabbler drawing and painting app (Dabbler 2.0). In addition to a new interface inspired by Lollipop's design language, Dabbler 2.0 will offer full support for layers and it'll allow users to share their sessions over Twitch. Previously, accessing the Nvidia's GRID beta meant streaming games from a GRID server cluster on the west coast, but Nvidia is expanding the service with server clusters located in Virginia, Europe and Asia. For the best possible user experience, streaming games from the cloud must incur minimal latency, and adding more servers in strategic locations not only affords Nvidia greater capacity, but minimizes latency as well. Nvidia says the GRID service will be available in North America this month, Western Europe in December and Asia sometime next year. The company's GRID service gives gamers access to 20 top titles currently, including Batman Arkham City, Borderlands 2 and Psychonauts, among others, and Nvidia is planning to add new games every week.
SternisheFan sends news that a study has been completed on the long-term effects of violence in movies and video games on violence in real life. A researcher at Stetson University found no link between the consumption of violent media and an increase in societal violence. The study was published in the Journal of Communication. From the article:
"Entertainment Software Ratings Board ratings were used to estimate the violent content of the most popular video games for the years 1996-2011. These estimates of societal video game violence consumption were correlated against federal data on youth violence rates during the same years. Violent video game consumption was strongly correlated with declines in youth violence. However, it was concluded that such a correlation is most likely due to chance and does not indicate video games caused the decline in youth violence. ... Previous studies have focused on laboratory experiments and aggression as a response to movie and videogame violence, but this does not match well with real-life exposure.
squiggleslash writes Brianna Wu, a game studio owner in Boston, found herself the target of numerous anonymous death threats last month, apparently the escalation of a campaign that started when she spoke up for women in gaming, and that intensified during the GamerGate train wreck. Rather than hide, she's offering an $11,000+ cash reward for anyone who helps put her attacker in jail, and she's reporting — albeit at a time many see GamerGate being in its death throes — that it's already having an effect. Wu is also setting up a legal fund to go after those promoting more extreme libels against her and others, with screenshots of a forged tweet purporting to be written by her still circulating around the Internet.
Nerval's Lobster writes "In the early 1980s, Atari made what seemed like a slam-dunk bet: a game based on E.T.: The Extra-Terrestrial, one of the most beloved (and highest-grossing) films of all time. The company was so sure it had a hit in the making, in fact, that it manufactured millions of E.T. game cartridges, which flooded store shelves just in time for holiday shopping in December 1982. The game sold well at the outset, but it didn't sell well enough: By early 1983, Atari still had 3.5 million unsold cartridges on its hands. Embarrassed by the failure, Atari dumped those cartridges into a city landfill in Alamogordo, New Mexico. In 2003, Canadian entertainment company Fuel Industries received permission from Alamogordo's town counsel to excavate the landfill for the long-lost cartridges. Now some of those cartridges have surfaced on eBay, selling for $50 and up; if you ever wanted to own a little slice of video-game history, now's your chance." (You might recall the news from earlier this year that some copies of E.T. had been found.)
Obviously, a lot of people are going to migrate to games they recognize and ones that they may not have played in years. They’ll do a few rounds, probably get their @$%^& kicked, smile, and go back to their news sites. A few more, I hope, will go towards games they've never heard of, with rules they have to suss out, and maybe more people will play some of these arcades in the coming months than the games ever saw in their "real" lifetimes. And my hope is that a handful, a probably tiny percentage, will begin plotting out ways to use this stuff in research, in writing, and remixing these old games into understanding their contexts.