Voice Communication & Gaming Etiquette 162
Goldberg's Pants writes "The BBC have an interesting article on XBox Live, regarding the voice communication used in the game. Some interesting insight into the culture, and politics of the players."
TPS (Score:1, Funny)
What I always hate... (Score:1)
On the other hand, talkin' smack is a great part of multiplayer games, especially FPSes like Quake*, etc.
Re:What I always hate... (Score:2)
Re:What I always hate... (Score:1)
Re:What I always hate... (Score:2)
Re:What I always hate... (Score:5, Funny)
1) A working link [benspants.com].
2) And a bonus interview [gaijin.com] with the creator.
Please forgive my unl33tlinkingness.
Re:What I always hate... (Score:1)
PA! (Score:5, Funny)
The Strip: "So, Com? [penny-arcade.com]" - Enjoy!
Re:PA! (Score:2)
Anyway, I am often surprised when playing SOCOM, the only voice chat game on PS2, that there are relatively few lamers playing. In my months of having the game, I've encountered guy who ticked me off, and that was late at night.
Sure, mod me down for flamebait, but it's something to think about...
Re:PA! (Score:4, Funny)
Re:PA! (Score:4, Funny)
Re:Easy mod points.. (Score:1)
A User Friendly fan, eh? At least Gabe's art is 10 times better (at least) than Illiad's.
Been there, still doing that... (Score:5, Insightful)
Re:Been there, still doing that... (Score:1)
insults (Score:4, Interesting)
Re:insults (Score:4, Interesting)
When it's standard, like in SOCOM, guess what, it actually gets used, and used well.
Re:insults (Score:5, Insightful)
If people want to spend more time chatting, fine (Score:5, Funny)
Re:If people want to spend more time chatting, fin (Score:2)
Don't bitch at me if I happen to frag them for camping, though ...
In the same way that you don't need to stop walking while chewing bubble gum, you don't need to stop and talk when using voice comms.
Re:If people want to spend more time chatting, fin (Score:2)
(But yeah, I know what you're saying - my point was simply that the added communication might distract some players from the game at hand, and they might get pissy at the people who aren't so easily distracted.)
Re:If people want to spend more time chatting, fin (Score:2, Funny)
"Less talking. More fragging," was my customary response.
Re:If people want to spend more time chatting, fin (Score:3, Funny)
My favorite response to the in-game chat was in this strip [penny-arcade.com].
Re:If people want to spend more time chatting, fin (Score:2)
ok people are bashing the (Score:2, Interesting)
Its More Fun (Score:5, Insightful)
Still, the voice communication software is better than typing, especially with RTS games or FPS games.
Talk on the cell phone (Score:2, Informative)
Re:Its More Fun (Score:2, Insightful)
Voice is good (Score:4, Informative)
Re:Voice is good (Score:2, Interesting)
I agree, but the games you cite are team-based, does the Xbox Live system allow you to filter who gets to hear you? No need to give info to the enemy.
Re:Voice is good (Score:2)
-- iCEBaLM
Re:Voice is good (Score:2, Informative)
Banter and Insults... (Score:5, Insightful)
excerpts you wouldn't believe (Score:1)
: )
Some people have turned trash talking into an art form, almost all of which cannot be repeated here
seems like a few slashdotters have an Xbox
I keep mine turned off. (Score:2, Insightful)
Way to go, Mods. (Score:2)
I can see my post getting modded down if it was off topic, which it wasn't. But I call shennanigans on this.
Re:Way to go, Mods. (Score:1)
If anything, I would have modded you +1 Insightful if I was moderating right now. (and I don't agree with your Iraq thread)
And now I bet I'm going to get modded down for Offtopic. =)
Calling metamoderators...
Strange days (Score:3, Funny)
TWW
Mech Assault on "the Beeb" (Score:2)
From the article (Score:5, Informative)
"Kick him, kick him, kick him," is the tribal chant of those gamers tired of another's childish antics.
There's no "cheating" on Xbox live, which is why they banned modded boxes from the service.
You get 'kicked' when you win. The same thing happens on all the free services like xbtunnel. The online gaming community is chock full of kids with l337 names talking about 'm4d sk1llz0rz', but as soon as they start to lose, they either kick you, or if they cant, they quit.
It's pretty much why I dont bother with online gaming anymore, except for stuff where I'm playing peer to peer with a (real life) friend, or my kid brother, or something like that.
Too many idiots in the world, and it's just no fun. MSFT should have looked at human nature before they sank so much into Xbox live, because it's going to fail. I know 3 people who've bought it, and none played more than two weeks, and none plan on renewing the subscription, pretty much for the same reasons I've said.
It's really annoying to be accused of 'cheating' because you fragged someone in Unreal.
Re:From the article (Score:1)
~E~ AlexMax shot down RandomDude
~E~ AlexMax: Woohoo!
A vote to kick ~E~ AlexMax has been initiated
~E~ AlexMax: Shazbot!
~E~ AlexMax: Shazbot!
RandomDude: I love it!
~E~ AlexMax: Shazbot!
Vote to kick ~E~ AlexMax passes
RandomDude: Woohoo!
~E~ AlexMax disconnected
It's not just Xbox Live......grrrr......
Re:From the article (Score:3, Insightful)
This is my largest pet peeve when I play NHL 2K3 using Live. I once had a night were someone quit 2 seconds before the game was about to end just because I was winning. And I swear people unplug their ethernet cables so the game goes into a "dropped" category instead of it being an official loss. I hate the pettiness of the players online that I never came across playing online on the PC. Sure there are taunts and flam
Re:From the article (Score:2)
Re:From the article (Score:2)
Been happening for years on all sorts of servers. When I first got Freespace2 I fired up the online play, started a team-vs-team game. Stealth fighters on both sides, but also one SWACS ship per team. Destroy your opponents' SWACS bird, you disappear from their radar.
So of course as soon as I fought through the flak and beams to destroy the ship I got "I can't see you! you cheater! *quit*"
Needless to say I didn't bother playing online much after that.
Re:From the article (Score:3, Insightful)
It's pretty much why I dont bother with online gaming anymore, except for stuff where I'm playing peer to peer with a (real life) friend, or my kid brother, or something like that.
That's pretty much how I feel as well. I'd rather take the time to round up 8+ friends to play networked Halo rather than jump online with a bunch of punk kids for a few rounds of Unreal.
Additionally, Internet gameplay has never been very fun for me because
Re:From the article (Score:1)
Too many idiots in the world...
Xbox live...[is] going to fail.
So, it's a case of the place is so crowded that nobody goes there anymore?
TTFN
Re:From the article (Score:1)
actually, unreal championship has a few bugs:
unlimited TAG rifle ammo (the BFG of the game)
invencibility (at the cost of not being able to shoot anyone)
getting outside the maps/inside mountains/floating in the sky
the problem is that in unreal, you can't kick people.
Reputation systems (Score:5, Interesting)
Re:Reputation systems (Score:2)
In theory its a good idea...but its too easy to abuse.
player 1 is good, kicks the ass of a bunch of pre-teen morons with "mad skillz"
Pre-teens morons go to the site...put up a bad report....
player 1 comes back with friends, puts up more bad reports...
Re:Reputation systems (Score:5, Interesting)
It could also be a percentage based system, where if I rated you as 80% cool and you rated Alice as 50% cool, she would show up in your list as 50% cool but in my list as 40% cool.
Instead of establishing baseline scores for people, you would be creating gaming social networks.
Aces! (Score:5, Funny)
I'd like to see this with CounterStrike! No, I don't play the game, I think it's retarded and dull, but can you imagine the interesting voice communication?
CS'er 1: Oh-em-gee! Oh-em-gee! Oh-em-gee!
CS'er 2: Dubbleyou-Tee-Ef???
CS'er 1: Jay-zero-zero wallhacksor! Yur mother is a fag!
CS'er 2: En-zero-zero-bee! Es-Tee-Ef-You! Jay-zero-zero just sucksors!
Re:Aces! (Score:5, Funny)
Re:Aces! (Score:1)
But I do have to say, once in a while, you do get an annoying kid on voicecom, and then I just go ahead and mute him.
Free(?) advertising (Score:3, Interesting)
Re:Free(?) advertising (Score:2)
That would have been 97 or 98.
Re:Free(?) advertising (Score:2)
Requisite PA Reference. (Score:2)
That is all
-JungleBoy
1337 h4x0rs (Score:1, Redundant)
Also, near the end of the round when half the CTs are watching you, and you see someone 200 ft away, at least zoom in before you have you snap to his head, fire, then snap back to where you were going. I mean, give us some credit.
/me is sick of all of the CS ha
Re:1337 h4x0rs (Score:1)
Some insight into this article... (Score:2, Interesting)
Just Great.... (Score:5, Funny)
Re:Just Great.... (Score:1, Funny)
Re:Just Great.... (Score:4, Funny)
Muhaha..
Re:Just Great.... (Score:2)
Lost Advantage (Score:2, Funny)
Actually, I see this as the beginning of the end for gamers, like me, who used to be fairly swift at both running around in FPS games while launching verbal taunts with the keyboard simultaneously. Nothing felt sweeter than to blow someone to pieces, send them a notice saying you did it, and keep strafing simultaneously.
With voice communications, there's no additional bonus for multi-tasking. Any idiot can curse when they die...only the swift can pun with the best using a keyboard and a mouse. And as an a
Re:Lost Advantage (Score:1)
Natural Selection Ettiquite (Score:4, Funny)
Okay team, build those two infanty portals!
Nice, now build this armory!
NO, DON'T ALL HUMP IT AT ONCE! THE SKULK RUSH IS COMING! THE SKULK RUSH IS -- OH DEAR GOD, NO! NOOOOOOOOOOO!
On second thought... maybe I don't enjoy it as much as I thought. =P
Re:Natural Selection Ettiquite (Score:3, Funny)
"ok, after building that armory, I want you to get two clips and build this res node"
clicky-clicky-waypoint
clicky-clicky-waypoint
noob gets 250 rounds of ammo primary, and 30 rounds secondary, taking 2 precious minutes.
*grr*
"GO!"
clicky-clicky-waypoint
clicky-clicky-waypoint
"can I have a jetpack?"
no.
"HMG?"
no. the game just started. We need res.
clicky-clicky-waypoint
"move to your waypoint soldier"
"armor?"
no!
"comm, you suck!"
*chomp chomp* newbie dies with 300 rounds of ammo.
Re:Natural Selection Ettiquite (Score:1)
"hey comm, gimme jp"
"dammit comm u suck, gimme a jp"
"need shotty"
blah blah.
And that clustering around the armory? It's great when you sail in as a skulk and bite all of their heads.
Breaking news? (Score:4, Informative)
Is it any revelation that many easily accessable net games watch their chat channels turn into forums for trash-talk, profanity, or non-game purposes (like pointed questions about age/sex/location, net-dating, cyber-sex, political forums, etc.)? If the author isn't aware of this, it seems that the X-Box is his first foray into the world of online chat. Games chat channels only tend to have a bit more, umm... reference in determining how you will be derided.
Yes it's cool that now it's voice, and I'm sure that many others will be suprised and entrigued by the ongoings which previously was known to a smaller audience. Still, if anyone is suprised that younger gamers have foul mouths, or that veteran vs newbie tensions arise, I'd be flabbergasted.
You aimbot n00bs (Score:2)
(why 15 year olds should not play online)
VoiceComm has been around quite a while (Score:1)
Did you swallow poison? (Score:5, Funny)
"I have had the privilege of having been graced by an angel through Live," wrote Ico on one of the Xbox Live forums.
"It was the golden gate to my soulmate," he added.
Sorry if this ruined anyones upholstery.
Re:Did you swallow poison? (Score:5, Funny)
Re:Did you swallow poison? (Score:1)
While his choice of words may not be to your liking (or mine), how does this really differ from all the others who have found their mate online, for instance via newsgroups, bbs's, YaPhew Groups or simular?
After all, I am flying to the USA in a little over two month to meet (for the very first time) someone who has quickly turned out to mean a lot to me... I just hope things work out face to face as well as they have via e-mails, IM and the aforementioned YaPhew groups.
Re:Did you swallow poison? (Score:2)
You could end up like a fellow from the UK I used to talk to in the mid 90s. Moved to Florida to be with his net love. She turned out to be a heroin addict. Oops.
The thing is though, hooking up online hasn't seemed to be any worse than meeting girls in bars. One way or another the bad apples make themselves known eventually. The big plus is for those whose looks are "less than perfect". Someone who doesn't give them a second look in a social setting can become attached to them
TVPhone (Score:1)
In the same way, who would have ever thought two years ago that you could
Re:TVPhone (Score:1)
Re:TVPhone (Score:1)
Re:TVPhone (Score:1)
Re:TVPhone (Score:3, Funny)
How many people do you know that want to wait for their computer to boot to make a phone call? How many do you know that want to have a phone call interrupted because little Johnny just crashed the computer? Sure, things can be combined. Why not make every appliance and piece of furniture into one thing? A big stove/fridge/phone/sink/couch/television/radio/ga r den hose/snowblower/car/house/computer. Because there's no need to, people like things the way they'r
Aimbots, voice, etc (Score:1)
1. Some poor white trash asking talking about "420"
2. Some little kid, cursing accusing everyone of cheating.
3. Someone of questionable ethnicity using EO on Capcom vs SNK2 on XBL.
I've come to the following conclusions:
No one normal plays video games online.
It doesn't matter if it's the eurotrash players from third world countries who sold their sister for their co
The GamerTag Database (Score:5, Informative)
The site has gotten a surprising amount of attention, considering that it's all done in Jay's spare time It's been featured in Penny Arcade [penny-arcade.com], Forbes [forbes.com], and MSNBC [msnbc.com].
So, if some 13-year-old from Prague has been talking trash, you can log in and kinda 'mod him down'
Re:The GamerTag Database (Score:2)
Re:The GamerTag Database (Score:1)
I wonder what you must do to get rated +1 Insightful in a world where most games is related to blowing somebodys brains out...
Simple; you must make sure that people can get a full view into the carcass - isn't it what in_sight_full means? ;P
Re:The GamerTag Database (Score:2)
Re:The GamerTag Database (Score:2)
What do you think you turn into after being 'bitten' by a flamethrower?
Yawn (Score:1, Interesting)
What's so new/exciting about the Xbox stuff? Big enough to appear on someone's radar screen?
I miss marathon.
I don't like online games (Score:2, Insightful)
Fun With Xbox Live (Score:1, Funny)
This puff piece is hardly insightful. (Score:2)
Thanks to Bungie? (Score:2)
Marathon (a DOOM-like game for Macintosh) from Bungie had this feature durring network play: hold down the Tilde (~) key and you could yell into your microphone at whoever else was playing. I never got the chance however, as my lowly 33mHz Performa 400 at the time really had no one to network with
Now that Bungie is MS's game development crew, this doesn't suprise me. Let's just hope MS doesnt try to patent it, and if they do, someone please throw the VoIP prior art at them.
voicechat??? (Score:2)
when I'm in the middle of a fragfest in Ut2003 because I've pissed off 3 newbies and they are ganging up on me the LAST Thing I have time for is talking..
Nothing says "IN YOUR FACE" better than a good rocket, doublejump rocket salvo.
Penny Arcade knows all about this! (Score:2)
The Game often dictates the behavior (Score:4, Interesting)
From experience: it's cool (Score:5, Interesting)
Communities of "good people" have sprung up around particular types of games such as Not It! in MechAssault, which is a favorite of mine. This makes finding fun opponents much easier.
I personally don't mind the noobs because you can turn them into "good people" if you lead by example. There is a small group of idiots that can ruin any game, but at least in some circles the community has come up with ways of dealing with them, such as "regulating" Not It! offenders in MechAssault.
Gaming stereotypes... (Score:1)
French: Refuses to speak english, if so, it's really crappy english
Korean: Loves any blizzard game, feasts on PK (playerKill)
Finlandians(sp?): likes to tweak their config.cfg (in counter-strike) to cheat
Germans: They are everywhere and should get their own servers for everyone's best
World War II Online Voice Comms (Score:3, Interesting)
Two interesting side effects happen in this game that don't happen in most MMORPGs or FPSs, due to the large organization/military nature of the game. The first unique thing is that conferences, classes, training exercises are held on voice comm systems. The second is that the battle voice comms get picked up as part of 'movies' players make from action in the game, and thus becomes a sort of art form.
Here's my problem: (Score:2)
Look at UT2k3; bombingrun is a gametype which needs voice. But because it's not ou-of-the-box, it's hardly used...which sucks.
Or what about NWN? It would enrich the game, but it's not put in. It sucks. And yes, I am jealous of that aspect of xbox live. I wanna play Ghost Recon with voice
Telephone (Score:2, Insightful)
I think this might be the most important part of the article. Traditional phone companies might not be happy to find Microsoft honing in on their market.
Pre-configured hardware, talk all you want for a flat monthly rate. All MS has to do is put out an "MS Telephony" disc for X-Box. I know the quality is not the same, yet. But, they are a big company. They could give the other
Re:I troll when I play counterstrike! Yo modpoints (Score:3, Interesting)
If you look at the post I am responding to, it's my own. It was somehow modded as "redundant"
I thought redundant meant that a comment close to or equal to mine was posted prior to mine, and from all accounts on this story no such comment was made.
Since this story is on Game Voice culture, I thought I would chirp in that yes, trolls do exist here, and the tactics described in my parent post could be backed up by any number of gamers that play either counterstrike or the MS Xbox live