Electronic Arts on the Future of Gaming 75
GameDaily.biz has up a discussion they had earlier in the week with Frank Gibeau, EA's Senior Vice President of Marketing, North America. Mr. Gibeau holds forth on where EA is going (and therefore, where the industry is going) as regards next-generation platforms, the prices of future game titles, and the cost of making games. He also comments on Nintendo's position in the market right now. From the article: "I think the Nintendo customer is so entrenched and loyal that the company knows that they have a base of customers that they are building off of. Is it the same size that it was on 8-bit? Certainly not. They definitely have seen their market position erode in the face of market introductions by Sony and Microsoft."
EA Speaks (Score:5, Funny)
Sure... (Score:3, Funny)
EA peers into the crystal ball...
Hopefully . . . (Score:2, Interesting)
Re:Hopefully . . . (Score:1)
and they have some of the most popular games ever (the sims.. all those sports games that i know nothing about..)
usually it's people like that who have a big say in the way things go.
Re:Hopefully . . . (Score:3, Insightful)
I'm not saying it's a GOOD thing considering their shitty practices. I'm as hopeful as you that other entities in the industry step up with
Re:Hopefully . . . (Score:3)
Actually, it comes as a pretty big surprise to me.
I haven't bought an EA game since SimCity 3000, and before that it was the Genesis days. EA is big, but it's not *that* big, it's certainly not a Microsoft level behemoth, for the plain fact that there are substantial other studios that still substantial other pro
Re:Hopefully . . . (Score:2)
In fact, eversince I stopped buying EA games, I got a raise at my job. I won a lottery ticket small prize. I have been living healthier than ever. Hmmm.....
Anyways, here's a short list of players injured in the past....
-------------
Michael Vick
Daunte Culpepper
Eddie George
Marshall Faulk
Antoine Walker
Vince Carter
Dany Heatley
Tiger Woods
Well... (Score:1, Insightful)
"We will continue to screw over our employees"
"We will continue to try to monopolize the sports games market by getting exclusive rights to every sports video game on the planet."
"We will continue to ship the same game that we made in 2000 with only minor improvements."
"We will continue to buyout good companies like Origin, Maxis, and Bullfrog and convince them to make crappy games like we do now."
Not sure if you got the point of this post, but I hate
mod parent up (Score:1)
Re:Well... (Score:3, Insightful)
Re:Well... (Score:1, Informative)
You're welcome
Re:Well... (Score:1)
Damn you ambiguous English pronunciation!
Re:Well... (Score:2)
But they're also the guys who made Maxis produce *eight* expansions for The Sims, instead of spending that time working on making things like Spore.
Re:Well... (Score:2)
They don't have to convince them to make crappy games, since they own them. All they have to do is "restructure" until the people in charge of making the good games are assimilated into the rest of EA and no longer have any will to live.
Re:Well... (Score:1)
Paraphrased Interview (Score:3, Funny)
EA: We feel that we'll dominate the market and the competition will fall to the way side. So all in all, we're happy.
Re:Paraphrased Interview (Score:2)
EA : same thing we do every week pinkie, plan to take over the world
Interviewer : oh dear thats not good
EA : Crush the rebel scum
Interviewer : um...
EA : Target Alderan
Executive Decisions (Score:1)
Thankfully there's the option of using your own soundtracks in most of the games, otherwise I'd be less inclined to spend my money on EA games.
how about the developers? (Score:2, Insightful)
Re:how about the developers? (Score:2)
Re:how about the developers? (Score:2, Interesting)
Re:how about the developers? (Score:1)
Nintdeno user base size (Score:2)
I'm aware that Nintendo's market share is nothing like waht it was in the 8-bit era. However the market is so much larger nowadays. Are the number of Nintendo users really that much smaller
Re:Nintendo user base size (Score:4, Informative)
which i got from this : http://www.pointlesswasteoftime.com/games/manifes
**Informative, mod parent up** (Score:2)
Re:**Informative, mod parent up** (Score:1)
and as far as i know, 'tendo accounts for over 75% of the handheld gaming market
Re:**Informative, mod parent up** (Score:1)
Re:**Informative, mod parent up** (Score:2)
Re:Nintendo user base size (Score:1)
Re:Nintendo user base size (Score:2)
There's not a lot of stuff from that time period that we all look fondly back on. Mullets? Clothes? You name it, most of it was bad.
grain of salt PLEASE! (Score:2)
You just cited pointlesswasteoftime.com as a source for some console sales data.
THEY PROVIDED NO SOURCE. THEY MAKE SHIT UP.
Don't get me wrong. I love PWOT.com, I've been reading it since college, like, back in '99 when its web design sucked and nobody read it. It's hilarious and the articles are often well-done. But IT'S NOT A NEWS SOURCE.
Unless, of course, you refer to their tagline "The only news source you'll never need."
Re:grain of salt PLEASE! (Score:1)
The "other" site (Score:2)
The host site is "johndiesattheend.com". "John Dies at the End" is the title of a popular serial horror story feature on pointlesswasteoftime.com. Thus, the URL, which has no site yet, is probably owned by the same guys.
the graph is hosted on some other site (which im not going to bother looking for now, because this right here is a complete waste of my time.. )
In other words, you gladly repeat information without wasting any time critical thinking or confirming a source.
Re:The "other" site (Score:1)
yes, because this is just slashdot. not a fucking journalism site.
Re:RTFA, but still evil because they're big... (Score:1)
And what "great games" are you talking about? Certainly not Madden, their NHL series, Fifa, NBA, or MLB games. Cause last I heard, they weren't even tops in the market for those. Sega came out with better, cheaper sports games in the past few years and real soccer fans have been playi
EA's Crystal Ball (Score:1)
Re:EA's Crystal Ball (Score:1)
The Vice Prez (Score:3, Funny)
My prediction on the next gen. (Score:2)
The PS3 is delayed until X-Mas 2006. The Revolution launches in Spring of 2006, and actually has a massive launch. The main selling point is actually the classic game service that Nintendo is putting out. Lot's of people go for it for that reason alone.
X-Mas 2006, the PS3 is finally rele
Re:My prediction on the next gen. (Score:2)
Re:My prediction on the next gen. (Score:2)
Mistwalker.
When I talk about the 360 "killer apps" I am talking Halo 3, but I'm also talking Lost Oddessy and Blue Dragon, which are due X-Mas 2006. That actually is going to give the 360 a lot of clout in the Japan market, as well as in North America.
And that's my feeling as well. The lower development costs on the Revolution combined with the large installed base will result in an ideal platform for MOST smaller projects. And to me, that's what most of the games I pla
Re:My prediction on the next gen. (Score:2)
Also, I fail to see how requiring HD and 4xAA on hardware that is designed to do it with little impact is "not going to help the state of gaming". Or how "no slowdown" is such a horrible restriction. Or any similar restrictions that Sony might try to enforce. Setting the bar for certain features higher is a good thing,
Re:My prediction on the next gen. (Score:2)
So many of you are just not in tune with reality and what goes into game design/development. Strict deadlines and budgets
Re:My prediction on the next gen. (Score:2)
http://www.gamespot.com/news/2005/05/26/news_6126 5 07.html [gamespot.com]
The Midway announcement you are referring to is just that they will not have titles ready for X360 launch. That's a far cry from dropping support for the box. With MS already owning a sizeable portion of a growing market, with a good chance of picking up more with an early launch, no major publisher is foolish enough to drop support for 360. Just to clarify, Midwa
Re:My prediction on the next gen. (Score:2)
Fact of the matter is I do have a number of friends who are developers, and contacts
Re:My prediction on the next gen. (Score:2)
1. Midway is a publisher, not a developer
2. Midway is not withdrawing any support for x360, has in fact announced 7 new titles for the platform, and is only "faulty" in not having any launch titles for
Re:My prediction on the next gen. (Score:3, Insightful)
You again are basing your 7 titles and points 1 and 2 on a *summary* of the real article that leaves out huge chunks of what Midway Actually said. Here is the real article: Mi [gamesindustry.biz]
Re:My prediction on the next gen. (Score:1)
Re:Bye bye inovation (Score:1, Insightful)
Certainly, they could give video game players exactly what they want just like EA does; and then we can have no real developments in the industry. EA represents all that is wrong with the industry today; they essentially re-release the exact same game year in year out without ever considering taking a new direction with anything.
Nintendo shows more creativity, and produces a game that is far more fun, in Mari
Re:Bye bye inovation (Score:1, Insightful)
slEAshdot (Score:1)
Remember, at the core of every game company are developers, artists, qa, production members, etc... who love making games. It's very competitive within the industry and some people are willing to devote their lives to their work. When they set the working standard, there are bound to be people who can't or don't want t
Re:slEAshdot (Score:2)
But you pay 50 bucks, soon probably 60, for that one new feature, while anti-EA postings are gratis, with our compliments.
At the core of the company are the workers, true, but at the core of a human being are intestines. The core matters less than the thing that directs it, the head, and EA's head is what's rotten, a
Re:slEAshdot (Score:1)
imo, the core (meaning mission critical) of a game company would be its heart (dev and artists). Without them, the head would have nothing. No point in being a CEO if you don't have employees who make your products.
Pinpointing a single game company is a bit narrow minded when it comes to business. Not that this justifies the process, but most products go through small or
Re:slEAshdot (Score:2)
Now that's just laughable in this case. Paying $50 for the same game with updated rosters and minor new features each year isn't enough now, now the typical yearly upgrade will cost $60.
imo, the core (meaning mission critical) of a game company would be its heart (dev and artists). Without them, the head would have nothing. No point in being a CEO if you don't have employe
Re:slEAshdot (Score:1)
So the question would be, who is it that decides what is enough for a new release? Certainly not consumers. Some changes may also not be blatantly apparent to the user. When working with 500k to 1 million lines of code, seemingly simple changes can take a while to perfect.
Agreed that the CEO determines th
Re:slEAshdot (Score:2)
My point here is that consumers won't be fooled by this forever. (Though some of the people I know who buy sports games, well, let's just say they are not the most discriminating customers.)
Agreed that the CEO determines the direction
EA Meeting... (Score:1)
2nd Guy: "Oh, Red Alert?"
1st Guy: "Yeah thats the one, about time we made a sequel for that. Oh and while your at it, make a new Tiberian Sun and Sim City 5. Oh don't forget we need it done in 6 months, so crack out those whips we got off ebay, 10,000 lines of code a day or a lash for every 100 lines short."
Here's what it comes down to (Score:2, Insightful)
I feel sorry for Sony fans. They have nothing to really be fans of except bad laser assemblies and a bad controller that's been around so long we're so used to it that it doesn't matter how bad it is anymore. Certainly not games, because outside of a few titles(notably Gran Turismo), Sony doesn't make games, they make platforms. The games have only been coming because most people buy the platform to get the games that haven't com
Re:Here's what it comes down to (Score:3, Funny)
Re:Here's what it comes down to (Score:2)
That said...I think you're underestimating name recognition.
People loved the PS1 and PS2, and they're going to have fond memories of the hours spent with those systems and their libraries of games. On top of that, Sony has a reputation for quality products (they do here for their audio equipment, if nothing else; I'm not sure how many people know about the problems that the PS2 has had over the years).
And it's not like the library of So
Oh, EA. You big silly... (Score:2, Interesting)