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Wii Media Music

Smash Bros. Brawl Music, Composers Detailed 37

Via Joystiq, a link to the official Smash Bros. Brawl website, the 'Smash Bros. Dojo'. Currently being used by game director Masahiro Sakurai as a blog, the content has been a bit tame so far. Just the same, things are looking up. He's just posted a detailed list of the game's composers, and a sample of some music from the game. The list reads like a who's who of Japanese game music, with everyone from Akihiro Honda (Metal Gear Series) and Toru Minegishi (Twilight Princess) to Koji Kondo (creator of the Mario and Zelda themes) himself.
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Smash Bros. Brawl Music, Composers Detailed

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  • SEGA, SquareEnix, Konami

    Does that mean we will see Sonic and Chrono, in addition to Snake?
    • I, for one, would certainly welcome the addition of Chrono to Smash Bros. However, I expect some Final Fantasy character from one of the earlier games is much more likely.
      • Before some /. spelling nazi corrects me, allow me to correct myself: Crono. There. Happy?
        • Oops, I spelled it wrong, too.

          CRONO!

          Now we're both safe. You know who'd be awesome: Mog. Those Moogles are ferocious. I remember the old Final Fantasy III (VI) ad that flipped over two pages. The first had Mog standing in the center of the page with dozens of huge monsters behind him. The ad said "It doesn't seem fair, does it?". Flipping the page revealed a pile of dead monsters behind Mog, who was still posed in the center. The ad read "Who said life's fair?". Classic stuff!
          • Hahaha, I never saw that ad! You (or some other fine /.er) wouldn't happen to know of some copy online somewhere, would you?

            Of all the FF characters, Mog probably would be one of the best to include.
      • No, not the earlier ones, the newer ones, the Crystal Chronicals. That is where you will find your Brawler.
    • by Gothic_Walrus ( 692125 ) on Tuesday May 22, 2007 @03:58PM (#19226409) Journal
      Does that mean we will see Sonic and Chrono, in addition to Snake?

      I'm going to go out on a limb and say no.

      If you look at the list, there are a LOT of composers there who aren't linked to Nintendo games. Yuzo Koshiro, of ActRaiser and Streets of Rage? Does that mean we can play as Axel Stone [wikipedia.org] in the game? And surely, the inclusion of Masato Kouda means we'll be able to play as Dante, from his Devil May Cry series!

      Plus, if you actually read the post beyond the list...

      Using the game music that has entertained so many as the base for new arrangements by so many famed musicians... Not too shabby, eh? ...and...

      We've asked our group of arrangement supervisors to listen to an elite selection of Nintendo music and asked them to arrange several of their favorite songs...which means there will be quite a number of songs. ...would indicate that they're primarily there to arrange existing Nintendo material.

      As far as third party characters go, I'm pretty sure that Nintendo's going to keep a tight leash on them. Considering that this is a Nintendo fighting game, adding all of the random characters from third party developers I've heard mentioned here and elsewhere on the internet would be silly or just plain stupid, depending on how you look at it. The Sonic characters are possibilities, yes, especially since Nintendo seems to have become the new home for Sega's characters given how the recent games have sold.

      But outside of fanboys who are going to buy the game regardless, what possible benefit would there be in adding Square's characters? Most people who buy the game aren't going to recognize Chrono or any of the random early Final Fantasy characters and there's zero incentive for Nintendo to include them - they won't boost sales, they won't help to promote interest in any games coming out for the Wii or DS, and we've already got one character (Snake) who doesn't fit well with the game's style. I just can't see it happening, and I've yet to see any convincing reason why it will or should.
      • What about the inclusion of Marth and Roy from Fire Emblem as unlockables in SSB:Melee? I would expect other third-party characters to be used in a similar way.
        • Not that I don't agree that there is value in crossovers, (that's what smash brothers IS really, is answering the age old question "who would win in a fight, character A, or character B?") but your argument doesn't really work: Fire Emblem WAS a nintendo game [wikipedia.org], and so Marth and Roy are as much Nintendo characters as Pikachu is. Granted, [just like pokemon] it wasn't developed by nintendo, but it was published by them, which gives them license to use the characters...

          Now, we already know that solid snake (w
          • You are absolutely correct regarding character ownership. However, Marth and Roy still work somewhat as examples because they were relatively unknown in the US before the release of SSB:Melee. The first US release of Fire Emblem in the US was the GBA version, which occurred well after the release of Melee.
          • by timster ( 32400 )
            Granted, [just like pokemon] it wasn't developed by nintendo

            Easy mistake to make, but Intelligent Systems, developer of Fire Emblem, is an entirely internal team at Nintendo.
      • by Ondo ( 187980 )
        Most people who buy the game aren't going to recognize Chrono or any of the random early Final Fantasy characters and there's zero incentive for Nintendo to include them.
        You don't include a random early Final Fantasy character - you include someone like Black Mage. Iconic of the series and recognized by most video game fans. He's already shown up in the Square developed Mario Hoops. That would boost sales and increase interest.
        • Ah, crap...I don't have a DS, so Mario Hoops slipped my mind entirely. >_

          I'm still thinking no on the Final Fantasy characters, but I guess there is precedent there...
      • by Ondo ( 187980 )
        If you look at the list, there are a LOT of composers there who aren't linked to Nintendo games. Yuzo Koshiro, of ActRaiser and Streets of Rage? Does that mean we can play as Axel Stone in the game?

        Note that pretty much all the composers on the list have done a lot more work then just what is listed. Yuzo Koshiro could be in for the work he did on the 8-bit Sonic games, or Castlevania: Portrait of Ruin. But most likely it's because, as Wikipedia [wikipedia.org] says, "Yuzo Koshiro arranged music from New Super Mario Bros.
    • I shall only hope for Sonic if they include a certain villain from the series as well. I'm a fan of games like SNK vs Capcom, Marvel vs Capcom, ect, so I think I'd enjoy this kind of cross-series battle. Sonic and Mario at the Olympics sets the precident, even if it is a lame marketing tie in, so I guess here's hoping.
    • I would expect the SEGA reference to be for some of the music from the "F-Zero AX" game.
  • Daily updates (Score:4, Informative)

    by the dark hero ( 971268 ) <adriatic_hero.hotmail@com> on Tuesday May 22, 2007 @03:45PM (#19226211) Homepage
    Apparently the site will be updated daily (Japan Time) so expect updates around 11PM Est - 8PM Pac Time.
  • The list reads like a who's who of Japanese game music, with everyone from Akihiro Honda (Metal Gear Series) and Toru Minegishi (Twilight Princess) to Koji Kondo (creator of the Mario and Zelda themes) himself.
    Did these composers actually do work for this particular game, or are they credited because someone else is covering and remixing their work for the eleventy-millionth time?
    • From "the dojo"

      Using the game music that has entertained so many as the base for new arrangements by so many famed musicians... Not too shabby, eh?

      They're making arrangements of many songs from the games. So yes. they are doing work for the game.

  • I would be very happy with the music from SSBM or Ocarina of time and the like, gotta love Saria's song!
  • It's embedded in the SWF file, I saved it to disk and used a free tool I had from some other SWF ripping adventure I had done called SWFRIP to extract the MP3.
  • The one name missing from the great Japanese video game composer list is Nobuo Uematsu, who wrote pretty much everything ever created by Square. While I couldn't reasonably expect him to contribute anything to the game, since there are no Square characters in the game (and he retired a couple years ago), his name is still worth mentioning.
    • by kulmala ( 3852 )
      It's weird that Nobuo Uematsu's name is off the list, since he did in fact contribute to the game; it was announced over a year ago that he composed the game's title track [ign.com] which can be heard in the original E3 2006 trailer [smashbros.com].
    • by penp ( 1072374 )

      ...who wrote pretty much everything ever created by Square.

      He wrote pretty much everything Final Fantasy, but there were a lot of other composers (who are also on this list) that did really great work for Square. Notable names are Yasunori Mitsuda, who composed the music for Chrono Trigger and Xenogears; and Yoko Shimomura, who composed the music for Parasite Eve and Kingdom Hearts.

      I just don't get why people are always so quick to give Nobuo credit for all of Square's work.

      • Actually, I think he and Mitsuda collaborated on Chrono Trigger. I think Mitsuda did the bulk of the work, because it is very similar in style to Chrono Cross and Xenogears/Saga, but if I recall correctly, a few of the tracks are Uematsu. Maybe that collaboration is why that is such an excellent soundtrack.
        • by 7Prime ( 871679 )
          Yes, Uematsu did a few of the tracks, but a very small amount. Probably the most notable is the boss battle theme (which is one of my favorites in the game), but I think it was as few as 7 tracks.

          On that note, I don't think CT sounds ANYTHING like Chrono Cross. I found CCs soundtrack to be horrific both in musical nature, and how it fit with the game. Xenogears was somewhere in the middle... basically, I don't like where Mitsuda's going. I think he's sort of like a lesser Uematsu who got lost somewhere alon
          • I'd say that all three games have many tracks that have instrumentation and melodic styles that when I hear them instantly make me think Mitsuda. I never finished CC or Xenosaga, but I liked most of both soundtracks. I never played Xenogears, but I don't particularly like the soundtrack. I have a copy of the Creid celtic arrangement of it, which is hit or miss. But on Xenosaga, the Prologue, Ormus, Resurrection, and Zarathustra are some of my favorites. As for the collaboration on CT, I knew Mitsuda di
    • It's already been pointed out that he composed the music for the E3 trailer for the game, and that he certainly did not do everything for Square.

      I will also add that he has not retired. He just quit Square-Enix and is now freelance. He still does some music for them, but under freelance contracts. His band The Black Mages also came out with a new album not too long ago, and he's done music for recent games like Blue Dragon. He still has an offcial web site hosted by Square-Enix: http://www.square-enix.c [square-enix.co.jp]
  • As was stated, this is like a Who's Who of composers in Japan. It's truly amazing the talent that they're going to have contributing; I personally want to see more of Yasunori Mitsuda (Chrono series, Xenogears) and Yoko Kanno (Escaflowne, Wolf's Rain, Ghost in the Shell: Stand Alone Complex) and what they'll do with the music. Motoi Sakuraba's arrangement of the title theme is quite nice. Most of the composers listed on the site didn't even have their bigger / well-known franchises listed, like Yoko Shi

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