Console Makers Scaling Back Their Push For HD 221
The big news about game consoles of late are the recent price drops and hardware changes. However, an editorial at GamesIndustry looks into one of the side effects of those updates: decisions by both Microsoft and Sony not to include HDMI cables with their HD-capable consoles, despite the companies' long-standing interest in high-definition gaming.
"From the perspectives of these companies, they want to include the cable which will be of most utility to the largest group of consumers possible, and it's clear that whatever research they have done suggests that the majority of consumers don't need — or rather, can't use — an HDMI cable. Neither firm wants to put an assortment of cables in the box 'just in case' — each additional cable erodes millions from the firm's profitability, after all. ... Supporting evidence that all is not well with the HD transition comes from Epic Games' Mark Rein, who told Eurogamer earlier this summer that 'over half the users who played Gears of War 2 so far do not have HDTVs.' Gears of War is a core gamer franchise, beloved of early adopters and the [so-called] hardcore. If less than half of those users are playing on HDTVs, what must the percentages be like for games like FIFA and Pro Evolution Soccer — let alone Singstar and Buzz, or popular movie tie-in titles?"
I don't think that means what you think it means. (Score:4, Informative)
Re:I don't think that means what you think it mean (Score:4, Insightful)
Well, people that have an air-conditioned home aren't exactly of average income...
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He didn't say whether he works in Arizona or Alaska.
How so? (Score:2)
In my state, my income is below the median, but I have air conditioning in my house. It is very nice because of the hot climate, and not really that expensive. Now growing up my parents were well above the median income, and we didn't have AC, because we lived in a cool climate and just opening the windows was all you needed in the summer. We could have afforded it, we just didn't care to.
I think AC ownership more corresponds with where you live and personal preference than income. While it isn't free, it i
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You must live in the arctic. Where I'm at EVERYONE has an AC. It's hard to get by in summer without it (I don't mind like it's inconvenient, I mean like you have people keeling over from heat stroke). Whether you're poor or not generally just decides whether you have a window unit (or two) vs central, not whether or not you have one at all.
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Maybe if you take the average income for the entire world ... but with air conditioners going for under $100 for a one-room window unit, and 10,000 btu window units at $250 (buy one of each and you can cool 1,000 square feet on 90 degree days), if you can't afford air conditioning, you probably also can't afford games.
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In what way is air-conditioning a luxury ? A room-sized A/C costs less than a modest HDTV! Only in the U.S. would TV come before comfort...
From my own anecdotal evidence, I don't think we can realistically draw any correlation between hardcore gamers and HDTV. I've known mad gamers with small TVs, I've know mad gamers with huge TVs (and no furniture!). I have people with big houses and shiny 60" plasmas that are quite content to play the occasional game of NHL 2009 via a the DVI output on their PC, and
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Re:I don't think that means what you think it mean (Score:4, Interesting)
Yep, that's how it's worked for years. the family set is the nice one in the living room but the gaming machine, whether it be an Atari 2600 30 years ago or a PS3/Xbox360 today is hooked up to a second set that isn't as good. Some old cheapo 13" black and white in the old days or some cheapo 13 inch CRT set with RF inputs or composite (with mono sound) now.
Until relatively recently, you couldn't buy quality TV's for bedroom/playroom gaming, small sets were designed on the cheap so you had to do without niceties as stereo sound or s-video, let alone component inputs in the PS2 days (pretty much restricted to 25" sets and larger) Course nowadays you can buy relatively inexpensive 15-19" 1080i/720p sets with HDMI and component inputs that are basically monitors with a tuner.
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Course nowadays you can buy relatively inexpensive 15-19" 1080i/720p sets with HDMI and component inputs that are basically monitors with a tuner.
Um, why? At that size, how could there be much benefit from having 1080i, other then sitting right in front of the TV?
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Well, a lot of people do have their HDTV too far away from their sitting position. The real advantage is the smaller HDTV's often have VGA in as well as HDMI, meaning they can also have a PC hooked up to them. Or you can put them on a desk and use the versatility of the older PS3's to run LInux.
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Or you could just use the versatility of an older PC to run Linux, on a regular ass monitor that costs a third as much.
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Just out of curiosity, how many of these households actually received HD programming as well as owned an HD set? I'm willing to bet that most of the Baby Boomer houses with HDTVs in them actually are hooked up to analog cable or to an STB via composite video or even RF, especially since every other TV upgrade in the lives of these customers was a hack to the existing NTSC system, requiring no further upgrades then the set itself.
The huge percentage of HDTVs does not surprise me, given the heavy (and somewh
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You don't need to "hook up" an HDTV to anything more complex than a cheap pair of rabbit-ears to receive HD broadcasts - and they might be better quality than what you'll get through your cable company or satellite provider's crappy recompr
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I never said that they couldn't receive an HD broadcast, just that most of them are hooked up to receive the SD broadcast, and probably most of the TV owners think that what they are watching is in fact HD. Just because they have the hardware doesn't mean they set it up correctly, and remember 18% of customers can't tell the difference anyway [slashdot.org], so they probably will remain blissfully unaware until someone notices the hookup and tells them.
I mentioned the Baby Boomer generation in particular because they liv
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The same set will tune in both HD and S
Component Cables, S-Video. (Score:2)
Include Component Cables, or S-Video cables. For that matter. Include S-video and Component Video Jacks. I don't like HDMI.
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The Xbox360 comes with component. Works great for, at least, 720p (as that's the kind of TV I use it with).
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Works great for 1080i too. I imagine 1080p would be fine as well, if my TV supported 1080p via component (only via HDMI on mine, sadly).
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The Xbox360 comes with component. Works great for, at least, 720p (as that's the kind of TV I use it with).
I have a a-few-years-old TV in my home, everything connected with Composite+SCART. Pretty good picture at PAL 60hz. This summer I finally got a chance to try out what Xbox 360 looks like on (someone else's) HDTV - and damn, the HD picture via HDMI connector looks just marginally bit better than Composite. You can actually tell the difference if you're sitting right next to the screen. (Barely so from the couch.)
(The TV also had the curious habit of having worse analog picture on 60hz than 50hz. Flat TV are
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The Wii doesn't have digital output, so there is literally no way to have an HDMI cable. These days we call a cable with a fat lump on it like a snake swallowed your mom a "cable" but it's really an adapter with integrated cable, even if it looks more like it's the other way around. With that said, a third party Wii component cable is about three bucks, and will let you see just how grainy and shitty the Wii's video output is. I have an original Xbox on component and it has vastly better quality video than
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I've hooked my Wii up to a 28" Philips CRT via Composite, and to two different Sharp Aquos 1080p sets and the result is the same. The Wii has muddy graphics output. To be fair, I've used only Component and Composite so far. It's not just resolution; I did compare in SD resolution. And of course, Xbox games are generally only 480p; sometimes even only 480i! I heard once that some titles do 720p but they must be graphically simple, because the GPU doesn't really have the fill rate for it. But I am comparing l
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The problem might be with you, or with the titles you chose. Some games just have crappy graphics, and most of the people I've met who complain about the Wii graphics only have a half-dozen titles or less - and those are mostly the el-cheapo games. Sometimes you get what you pay for.
And some TVs have crappy upscaling.
I moved my Wii from a 27" crt to a 50" plasma and the dif
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LCD displays have a problem - they have to block light to create dark areas, and even the best don't do a perfect job. They get around this now by "dynamic contrast", which means that instead of having one backlight, they have multiple back-lights (dividing the screen into multiple areas).. Sure, it's better, but it's not enough, because if you have even one bright spot in an otherwise dark area, guess what - it has to either brighten that zones' backlight, making the blacks less black, or keep the backlig
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the HD picture via HDMI connector looks just marginally bit better than Composite.
Did you configure the Xbox to run at higher resolution? You have to do that manually. If you configure everything correctly (and if the TV itself supports high resolutions, as opposed to the old 720p HDTVs), the picture will look worlds better, especially in terms of things like on-screen text. If the HDTV supports x.v. Color, you can also turn that on, which is something that can never be done with composite.
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I don't like HDMI.
Any particular reason? I haven't had any problems with it, and I'm pushing the limits on it too.
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not really an issue (Score:2)
As long as a cheap standard HDMI cable [amazon.com] works and i dont have to buy a special-sony/MS/... cable its ok.
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could be. i bought my HDMI cables from amazon.de without shipping costs for 2-3EUR/cable (i just linked to the first cable Iâ(TM)ve found)
Uhm, NO! (Score:3, Interesting)
Including cables is always a problematic waste. I happen to agree with the summary in that not everyone will use HDMI. But then again, not everyone will use component either. I think it is quite reasonable to not include any cables at all though they should provide the header devices that will allow people to connect ordinary, store-available cables. (So the component video cable should basically provide the female RCA connectors)
Almost no printer maker provides the cables unless they are USB. And even in those cases, the USB cables are typically wasted because they are usually too short. Many many moons ago, I once spent some time at CompUSA fielding that precise question "Why don't printer makers provide cables?" My simple answer was "Waste! It would be a waste to provide a cable that is too long or too short and the manufacturer has no way of knowing how a customer will set their device up."
I have seen the more expected installations of xboxes and ps3s where the unit is only inches away from the display unit, but there are also people who want to have the game unit great distances from the display. My brother, for instance, has an overhead projector unit and a drop-down screen with his AV gear in a 19" server rack. Should they waste a cable on him?
Over-all, I think it is better that they slap a big label on the box "Cables not included" and provide a short list of suggestions on how to make things work or something. This is really not much difference from "Batteries not included." I know, quite a few things still come with batteries... especially remote controls. But toys and other gear rarely do.
There is no question that providing the cables is a convenient thing. I bought the "Arcade" version of the 360 that came with HDMI output but without a cable... it didn't puzzle me a bit -- I just went to a local discount store and picked one up for cheap... like $8 or something like that. Works fine. I was quite excited that it even came with HDMI out since my first 360 didn't. I just don't think that "cables not included" is a bad thing if they do it right. Retailers just need to know that they should stock an assortment of cables close to their boxes and their sales staff trained to sell the right cables.
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> Retailers just need to know that they should stock an assortment of cables close to
> their boxes and their sales staff trained to sell the right cables.
And that is probably the reason for this change. Lower the price on the console in theory but let the retailers more than make it up on the cable which has insane margins anyway. Notice that zero retailers of game console or any mass consumer electronics sell inexpensive HDMI cables, even Walmart rapes yer bum pretty hard, they get $19.99 for one a
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Yeah, that is an unfortunate truth too... I have seen HDMI cables that sold for nearly $100. I was dumbfounded at the cost when I had been buying cables for less than $10 elsewhere and never had any problems with them. So I can't disagree with that unfortunate reality either. But on the other hand, isn't it always the educated consumer who wins most often? I'd just as soon accept that little bit of evil in the universe and let those people who prefer not to be educated (and there are people who actually
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One of the criteria for my tv was that it have vga in and vga audio in. It also has 2 component in, 4 hdmi in, rf in, dual composite+audio in, usb in ... right there, we're talking a LOT of cables. Why should they ship what would probably be the wrong length of cable for each input (my laptop cables are 16') or the wrong end connector (one of the comp
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My point in all that was exactly that. And for the same reasons device makers shouldn't be expected to supply cables. And frankly, some people prefer to use more expensive cables to begin with and never use any of the cables provided. Some people MUST have their monster cables costing more than the price of gold.
HDTV input lag (Score:5, Informative)
The hardcore gaming crowd is well aware of the fact that many HDTVs exhibit a significant amount of input lag (delay caused processing and buffering of the video signal in HDTVs). It's the type of thing a casual gamer might not really be aware of until they play on a different TV because you tend to adjust to whatever you're playing on. Most TVs and monitors don't even publish it among the main specs even though it usually dwarfs response time. It really can have a serious effect on gameplay, particularly in fast-paced FPS games (though Gears is rather slow-paced). I didn't really notice the difference until I started playing on a smaller monitor instead of my larger HDTV.
CRTs are the still best choice for minimizing input lag, but most LCD monitors are decent as well. I'm not sure if this is mainly due to their smaller size or that they're designed for quick response to mouse movement (whereas TVs are designed for viewing, so a few tens of milliseconds extra lag is of no consequence).
http://en.wikipedia.org/wiki/Input_lag [wikipedia.org]
Re:HDTV input lag (Score:5, Informative)
It's why most LCD TVs have special modes for game consoles. On my Sharp Aquos it's called "Vyper Drive" but all it does is turn off any processing and scaling, the result being no lag.
I have this setting active for several analog inputs and the input from my PC and I've had no issues at all with games of any kind on my HDTV.
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I misread your post and modded it 'overrated'. I read it again and realized I made a mistake. I apologize. I'm posting here to undo that moderation.
Its not about HD - its about helping the retailer (Score:5, Interesting)
This has nothing to do with "scaling back" high-def or not, its all about giving the retailers a freebie and saving a buck at the same time.
Retailers like Best Buy make huge bank on HDMI cables. They are always pushing $100+ Monster-brand cables on unsuspecting customers who buy DVD and BD players. But even if they can't sell a monster cable for a 5000% markup, they can still usually sell a "premium store brand" cable for 1000% mark-up. By leaving the cable out of the box, the console vendors are just bending their customers over so they are lubed, ready and eager to pay for an over-priced cable. Kind of a "you scratch my back, I'll open the guy's wallet for you" between the console maker and the retailer.
Do yourself and your friends a favor - buy 10 $3 HDMI cables from monoprice.com the next time you need just one cable. Then, whenever you hear about a friend or coworker buying anything HDTV related, offer them one of your monoprice cables for $6 - you'll double your money and your friend will save $20.
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I don't think so (Score:5, Interesting)
I think it is more about saving money, after all the cables aren't free and they are trying to get prices as low as they can on expensive hardware, and because people don't need or want a "one size fits all" cable. It is a waste of money and of resources to include a cable if people don't need it. What about the people who don't need HDMI, because their gear doesn't support it? There are a lot of TV and receivers without HDMI. What about people who need longer, or shorter, cables?
To me it seems that electronics should come only with the cables needed to operate and for any proprietary connections. Coming with standard cables is silly, because they probalby aren't that useful.
In the computer world, this seems to be the way of doing things. My NIC didn't come with a network cable, my soundcard came with a cable to hook up its external box, but didn't come with audio cables, my videocard didn't come with a DVI or VGA cable, and so on. It was left to me to purchase the cables in the length and of the type I required.
I see the same thing with most high end AV equipment too. It usually comes with power (if applicable) and nothing else. My speakers, amp, and receiver all included either no cables (in the case of speakers) or just power. They figured, correctly, that setups vary and the user could buy what they need. Heck in the case of the receiver I'd hate to get one with all cables included. I don't really want 10 s-video cables just because it happens to have 10 s-video inputs.
This is particularly true in this day and age of budget places like Monoprice. I could understand including cables back when they were harder to get, and maybe you didn't have any option other than a place that overcharged. Especially for things like the RF adapters that old consoles used. However now it is easy for anyone to get cheap cables of any kind they need. As such it makes sense to me that the equipment doesn't include a cable.
So I'm guessing cost/waste is more their motivation than making retailers happy.
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In the computer world, this seems to be the way of doing things. My NIC didn't come with a network cable, my soundcard came with a cable to hook up its external box, but didn't come with audio cables, my videocard didn't come with a DVI or VGA cable, and so on. It was left to me to purchase the cables in the length and of the type I required.
On the other hand, I've bought LaCie and Western Digital external hard drives that come with an abundance of cables - a USB cable, a Firewire 400 cable, a Firewire 800 cable, a Firewire 800-to-400 cable and an eSATA cable. These cables would cost so much if bought separately at retail, that it's almost a good idea just to buy one of these drives if you happen to be short of cables, and get a bonus hard drive in the deal.
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"It is a waste of money and of resources to include a cable if people don't need it."
Actully third parties already produce cheaper cables I got a cable (forget the company, madcatz?) that is a single cable with hookups for the PS2, xbox and gamecube all one one cable and I bought two of them. Oh here it is:
http://www.madcatz.com/productinfo.asp?page=14&GSProd=2825&GSCat=9&CategoryImg=UNIVERSAL [madcatz.com]
I don't know why they just don't include one cable with all three types of hookups on them. It makes l
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I think it is more about making themselves [sonystyle.com] happy.
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Bingo! You are 100% correct. I base this statement on my own experience in retail, and that of many of my friends.
The real reason that printers don't include USB cables (or Parallel before them), DVD players and consoles and televisions don't include HDMI cables is that if they do the retailers will flat-out refuse to stock them. The reason? People price-shop for the "big-ticket" portion of their purchase, but don't price-compare accessories. The big-ticket portion is usually sold near cost or even at a sma
Since when? (Score:2)
Neither Sony nor Microsoft have been bundling HDMI cables with their consoles for quite some time, if ever, least not in their mainstream mass-market SKUs. The fact that the latest iterations of their consoles don't include HDMI cables is thus wholly irrelevant.
SD is irrelevant (Score:2)
I don't see how console makers are scaling back their push to HD by simply not offering HDMI cables. Sony has never offered them and Microsoft just decided to not include it recently. And given that more and more people have HDTVs I fail to see how standard definition is becoming more relevant.
However, I'm curious to know how much either company is saving by not offering these cables. The cheapest I've seen HDMI cables go for in stores is about $30, which makes no sense to me. I'm convinced HDMI pricing is
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Pay a visit to Monoprice.com. Home theater owners love this site's quality cables of many types that are available at prices 1/3 or less than in stores. A good HDMI cable is $3-4 + shipping from these guys.
Nintendo is right again (Score:2)
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HDMI is not always needed (Score:2)
HDMI != Only HD Option (Score:2, Insightful)
Case in point, my Xbox 360 is plugged to my 52" HDTV through component connectors and the picture is very sharp and vivid. It may not equal HDMI, but most cons
HD Era is a lie (Score:5, Interesting)
Best Buy loves this... (Score:2, Insightful)
Uhh... what's wrong with Component? (Score:2)
Both consoles come with Component cables and the ability to output 1080i video on them, 720p at the very least.
The quality of the graphics from Component or HDMI is really not noticable for the vast majority of people - the REAL problem comes when you sit down and you have your HDTV with a lot of things connected, and your TV comes with 3 HDMI ports and only 1 set of Component inputs, which you may already be using for your DirecTV DVR..
The difference? Your XBox will default to 480p if it's using Component
They stopped including HDMI to save $1 (Score:2)
Stripping HDMI cables out of the package has nothing to do with the console maker's desire to push HD vs SD. MS and Sony dropped the price of their consoles by $50-100, and to help do that, trimming down on the included cables helps.
More importantly, retailers like Best Buy are much happier when they can sell an overpriced $30 HDMI cable to more people - and MS and Sony need their retailers to be happy. It's possible that retailers will make more profit by selling a $30 HDMI cable than selling a $300 cons
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Stripping HDMI cables out of the package has nothing to do with the console maker's desire to push HD vs SD. MS and Sony dropped the price of their consoles by $50-100, and to help do that, trimming down on the included cables helps.
More importantly, retailers like Best Buy are much happier when they can sell an overpriced $30 HDMI cable to more people - and MS and Sony need their retailers to be happy. It's possible that retailers will make more profit by selling a $30 HDMI cable than selling a $300 console. It's been this way with printers and USB cables for years.
Of course, more and more people are learning that cables can be much cheaper online...
This is precisely why, whenever new consoles are introduced, for the first couple of weeks Gamestop and the others try to force people to buy bundles.
Price drop for console, more profit for vendor (Score:2, Insightful)
The price drop makes the console more competitive. Without an HDMI cable in the pakcage the customer will have to buy an HDMI cable (hopefully from the vendor); these are cheap to make but retail for about £10/$10 IIRC. Console maker and vendor both win.
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We PC gamers have been asking that ever since we hit 1600x1200 and higher around 1999-2000, and you guys STILL have 200 less lines than us on your "full HD" resolution.
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Yeah but 1080p is a widescreen resolution so it's got more detail horizontally 1920x1080 vs your 1600x1200.
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Yup, I been playing games at 1920x1200 for about 3 years now, with AA and with AF at 60+ fps.
Its not that much to have a PC that can do it, and it looks a whole lot better than anything a console spits out :)
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Point out to me how many console games are rendered at 1080p with 8x AA and 16x AF?
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1600 x 1200 gaming in 1999? (Score:4, Informative)
Was anyone really gaming at 1600x1200 back then? The top-end card of the time was the nVidia RIVA TNT2. The high-end units had 32MB of RAM, but most had 16. To get a 32bit double buffered framebuffer and a 16bit Z-buffer you'd need 18MB of memory; for a 16bit framebuffer you'd need 11MB. Although the hardware would have had just enough memory bandwidth to do 30fps at that resolution I doubt you'd have hit it with most games. Also, around that time most people were still stuck on 15" monitors with 17" considered the high end with the occasional crazy bastard with a 19" monitor. 1600x1200 wasn't really a sensible resolution unless you had a 19" monitor or larger.
No, back then I remember most people were still gaming at 640x800 or 800x600, with the higher end at 1024x768. (Of course, back then the majority of console gamers were still at 320x240 or something similar...)
In fact back then we were still making sure that our games still ran on the original Voodoo 1 cards (2MB framebuffer, 2MB Texture memory) - partly because there were still a significant number of people with that class of card and partly because we still all loved the Voodoo 1 dearly for having been the first really good 3D card...
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Perhaps your memory is a bit spotty, but I clearly recall 1999. I was 19, living with a roommate, and my PC was an overclocked P3-500 with a 20" Philips CRT and 256mb of Ram. First driven by a pair of Voodoo2s at 1024x768, then a Geforce 256 at 1280x1024, and finally in mid 2000 I splurged on a Geforce 2 GTS, which finally got me up to 1600x1200. Quake III held a steady 30fps at that resolution. Keep in mind, I was barely out of college, living on my own and earning a modest salary, so really anyone in
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Haha... I played EQ on a 17 inch trinitron for years as well.
I loved that monitor, really great for gaming.
I played EQ at a pretty high resolution while at the same time playing CS at either 640x480 or 800x600 depending on when cl_righthand cl_lefthand wasnt giving me the novelty to be consistent.
If you played CS at 1024 you were pretty much a nubstar.
What resolution you play at is dependent on the game and what you would like to see.
It doesnt matter what the majority of people were playing a game at. It is
Re:Hmm (Score:5, Insightful)
By 'we', you mean yourself, comic book guy, and half a dozen other nerds. The typical PC has maybe 1024x768 and onboard graphics.
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When people talk about 'gamers', it's best to remember that the biggest-selling games are things like the Sims and World of Warcraft. These people are as much gamers as people spending a thousand dollars to play Crysis with all the sliders turned up.
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Why don't they just include a notecard in the box suggesting monoprice for all their users HDMI and Component cabling needs?
For the exact same reason Apple doesn't include a link to Crucial for people that buy MacBooks that want to buy RAM upgrades?
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Yes [amazon.com] and Yes [amazon.com]
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I now have 3 consoles, all purchased or repaired in the last year.
An NES with Duck Hunt and Super Mario (and 8 other games) ($25).
A PS One with 5 games ($10)
And a PS2 with 2 games $40.
I play on a 13" colour TV, and a 20" Sony TV that I got for free this year when someone moved out and left it as trash.
And I don't have a wife to supplement my income. HD is for my 25" LCD computer monitor, not TVs. TV is for my friends to pay for, at their places.
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My 25" widescreen computer monitor is my TV. My tuner card is an freebie my ex-roomie gave me so no HD. No big loss as far as I can tell. It's very rare that I'm watching something that I feel I would enjoy more if it had more pixels.
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I agree, size DOES matter. Most HDTVs sold today have pretty decent up-scalers. Show someone Wii Resort on a 50" 600hz plaama, and after their first few rounds of swordfighting, it's "I've SO gotta get myself one of these."
If screen size didn't matter, we'd all be sitting in front of 14" 4:3 screens.
You can get an excellent TV for what a half-decent gaming rig cost a few years ago.
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I watch a bit of HD content on my PC, and while it is indeed sharper and more detailed than SD video, unless I'm watching something excessively flashy (and well-rendered), the HD doesn't really add much past the first few seconds of wow factor. I sure as shit don't spend my time going frame-by-frame to gaze at the individual hairs on SJP's massive she-cock.
I see one place where HD matters a lot: sports. Not that I want to see some russian guys' busted up faces in full detail, but that damned puck is too s
Re:Maybe they don't have money... (Score:4, Informative)
Gaming devices benefit more than anything else from higher quality inputs/connnections and displays. Trust me on this.
Lets go back to the Atari 2600 days. The machine was shipped with a tv/game switch with 300 ohm spade type connectors. You'd unscrew some terminals on the back of your TV and screwed it back on. This provided a display easily affected by loose connections and interference (herringbone patterns and the like).
Now you could go to Radio Shack and buy a TV/game switch with standard 75 ohm coaxial connectors. Use that instead 300 ohm one and that herringbone went away and everything looked better, and it was easier to hook up.
Nintendo's NES came with an automatic game switch with 75 ohm coaxial connection. If you still needed 300, you had to buy a separate thing that IIRC was called a balun. The NES also had composite connectors, which give much better output, if you were lucky enough to have a set or monitor (like one of those philips made commodore monitors) that could accept it back in the mid to late 80's.
By 1991 composite inputs on TV's were common enough that nintendo included a composite cable by default with the SNES, any RF connection was separate, but they still sold plenty of those since as I've mentioned in this discussion that many game machines are connected to a cheaper, less technically capable set than a family's main set. The SNES also supports S-Video ouput, though back in 1991 it was rarer to find it. I remember going to a TV dealer (back when there were such things) and askes which sets supported S-Video for the upcoming SNES. They said, none and said why would you need that, nothing uses it.
SNES games look really nice over S-video, good color that doesn't bleed, sharp text. It difference really does stick out.
The PS1 came with composite connections out of the box and the original version of the machine used actual composite, and S-video connectors on the machine itself, though again, sony sold a lot of RF connection gizmos. Later models switched to what became the standard Playstation multi-out jack. The PS1 is also the first game system I owned that had a few games that worked best with S-video connectors due to font/text issues. (Darkstone, I'm looking at you) S-video made everything look good.
The PS2 supports component connections, though since TV's with component weren't all that common, the cables themselves weren't ubiquitous. But they were required if you wanted to use certain games progressive scan modes. They also helped color clarity and whatnot on regular games.
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By 1991 composite inputs on TV's were common enough that nintendo included a composite cable by default with the SNES, any RF connection was separate, but they still sold plenty of those since as I've mentioned in this discussion that many game machines are connected to a cheaper, less technically capable set than a family's main set
What SNES did you buy? Mine only came with an RF switch.
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SNS-001
Though I could be mistaken, I admit, on what the pack-in cable was. It's been years.
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The Commodore monitor had chroma and lumen inputs, kind of a pre-S-video setup.
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You're right, only the NTSC-J 1000 and 3000 models have it. Though I would have sworn they released the 1000 type model in the US. I remember all the gaming magazines raving over the fact it had standard outputs for standard cables, but that may have been before the NTSC-U/C launch. I don't have the launch model personally.
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Never had a Genesis, and the N64's connections are the same as the SNES's.
Re:Maybe they don't have money... (Score:4, Funny)
Surely you meant use their income. ;)
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What do you mean there's no way to get sound out of it, it comes with a composite cable, yellow plug for video, red + white plugs for audio. Unless you've got an RF only set, it shouldn't be an issue. If you do have an RF only set the best solution is to get a separate RF modulator. Most stores sell the philips version I think. Plug the yellow cable into that and then that into the TV. Then you plug the audio plugs into a separate player for audio, say a boombox of some kind with RCA inputs. Did that
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Are you a little bit special?
Not only (as the other poster mentioned) are there phono sound outputs on the cable it comes with, but there's an optical out on the back.
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That funny you mention that game, because it included an extra RAM module to upgrade the graphics quality. How many console games force you to install RAM before you play?
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It's easier for the console manufacturers to eat a $100 price drop when they can force a large percentage of consumers to shell out another $50+ for a set of cables.
But Sony and Microsoft aren't the only ones that make HDMI cables. Companies like Best Buy are probably going to try pushing the Monster or their house brand cables instead of first party cables if the first party cables have a marked up wholesale price to cover some of the price drop.
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That sort of issue started showing up years ago. I first noticed it with a PS1 game, Darkstone, back in 2000 Don't even think about playing it without S-Video. There's a few PS2 games where it's a problem, both Hot Shots Golf (tiny UI text), and Dark Cloud (inventory text)
The reverse of this problem is super huge text that reduces the amount of displayed info.
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No, the last one isn't a typo:
monoprice has a 10' cable like it for $12 [monoprice.com]
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Whoosh [asmithillustration.com]
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This is certainly not related to cutting back on HD, but simply cutting back on cost. An HD cable in every console is equal to $$$ if you consider the volume of sales both MS and Sony have. They probably figured that an HD cable is not really a selling point for the console. If someone wants HD, they can just buy the cable separately.
If both consoles have standard HDMI sockets, then you may well be right. MS and Sony save a few extra dollars, and the stores get to make a few extra dollars as they manage to
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Nice troll :-) There's a HUGE difference. Just like there is for gaming - especially with a Wii, where you have to move around a lot. Try snowboarding in front of a 50" that does decent up-scaling. It's NOT the same as standing in front of a tiny screen.
Besides, people don't have to be "talked into" buying an HDT