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Archive.org Hosts Massive Collection of MAME ROMs

timothy posted about 4 months ago | from the tie-a-yellow-onion-on-that-old-oak-tree dept.

Classic Games (Games) 193

An anonymous reader writes to point out a giant gift to the world from the Internet Archive: a massive collection of MAME ROMs, playable in your browser using Javascript Mess. From the blog post announcing this extension of the already mind-blowing Internet Archive: "Like the Historical Software collection, the Console Living Room is in beta – the ability to interact with software in near-instantaneous real-time comes with the occasional bumps and bruises. An army of volunteer elves are updating information about each of the hundreds of game cartridges now available, and will be improving them across the next few days. Sound is still not enabled, but is coming soon. Faster, more modern machines and up-to-date browsers work best with the JSMESS emulator."

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193 comments

Copyright (4, Insightful)

Anonymous Coward | about 4 months ago | (#45804371)

Excuse me if I'm just not getting it but isn't this copyright infirngement?

ROMs have always been a gray area... (3, Interesting)

Anonymous Coward | about 4 months ago | (#45804417)

On one hand, it's copyrighted content, but on the other, it's ~20 year old content, and not freely available in the public marketplace (or at least, not very affordably). Most manufacturers have chosen not to pursue copyright claims against anything that is not current-gen.

Re:ROMs have always been a gray area... (4, Insightful)

SuricouRaven (1897204) | about 4 months ago | (#45804449)

Legally, it isn't a grey area: It's civil infringement at the very least. The only area in which the 'not freely available' may come into play would be deciding upon the damages. If there is any copy-prevention technology involved or if you accept payment in any manner for distributing the roms, including accepting other infringing data in return (ie, using a torrent client) then it's also a criminal offense in the US under the DMCA and NET Act respectively.

On the other hand, screw the law. It's an unfair, counterproductive, rampantly abused law resulting only from a century of corporate lobbying and I have no respect for it whatsoever.

Re:ROMs have always been a gray area... (5, Informative)

Anonymous Coward | about 4 months ago | (#45804673)

http://archive.org/about/dmca.php

They seem to have an exemption.

Re:ROMs have always been a gray area... (-1, Flamebait)

Anonymous Coward | about 4 months ago | (#45804713)

That's a sad thing. Archiving software against the will of the copyright holder is not a good thing. Thye should instead only archive free software, where the copyright holder has expressed that the software is to be shared.

Re:ROMs have always been a gray area... (0, Insightful)

Anonymous Coward | about 4 months ago | (#45804775)

So nothing in your opinion should be preserved and shared? Yeah, this is not a good thing, but a GREAT thing that they are doing this. Fuck the copyright owners, if they won't give permission just because they want to keep the stuff away from public even when they themselves aren't distributing the software or if they just don't give a shit like they mostly don't. If it's abandoned in the sense that there's no distribution for what ever reason, the copyright is waived.

Re:ROMs have always been a gray area... (-1)

Anonymous Coward | about 4 months ago | (#45805539)

If it is non-free software then it should not be shared. Sharing non-free software encourages the use of non-free software, and doing that is unetichal.

Re:ROMs have always been a gray area... (1, Funny)

Anonymous Coward | about 4 months ago | (#45804729)

How dare they have privileged protection from the law! Elitist aristocratic scum!

Re:ROMs have always been a gray area... (4, Informative)

SuricouRaven (1897204) | about 4 months ago | (#45804755)

That only exempts them from the anti-circumvention provisions. Plain old copyright law still applies.

A lot of the old games will have effectively lapsed now simply because their owning legal entities ceased to exist, but confirming that poses quite a challenge itsself. Just because the publisher is out of business doesn't mean the game is in the public domain - there may well have been a selling-off of rights during bankruptcy, or another company may have aquired the defunct publisher.

How hard? Well, let us say you have a game called The Lords of Midnight, published by Beyond Software. You look it up, and Beyond Software is long defunct. Game good for the taking, right? Well, no: Beyond Software was aquired by Telecomsoft, so you need to look them up too. Also defunct. Good? No, because Telecomsoft (Better known as 'Firebird') was actually owned by BT, the British telephone company, who (AFAIK) still retain the copyright. That was an easy case, it was all documented on wikipedia and the companies involved are very well-known. Identifying the true owner of something more obscure is a much more difficult prospect.

Re:ROMs have always been a gray area... (0)

Anonymous Coward | about 4 months ago | (#45804817)

That only exempts them from the anti-circumvention provisions. Plain old copyright law still applies.

A lot of the old games will have effectively lapsed now simply because their owning legal entities ceased to exist, but confirming that poses quite a challenge itsself. Just because the publisher is out of business doesn't mean the game is in the public domain - there may well have been a selling-off of rights during bankruptcy, or another company may have aquired the defunct publisher.

How hard? Well, let us say you have a game called The Lords of Midnight, published by Beyond Software. You look it up, and Beyond Software is long defunct. Game good for the taking, right? Well, no: Beyond Software was aquired by Telecomsoft, so you need to look them up too. Also defunct. Good? No, because Telecomsoft (Better known as 'Firebird') was actually owned by BT, the British telephone company, who (AFAIK) still retain the copyright. That was an easy case, it was all documented on wikipedia and the companies involved are very well-known. Identifying the true owner of something more obscure is a much more difficult prospect.

Oh well. If they have a problem they can say something to IA.

Extortion (1)

tepples (727027) | about 4 months ago | (#45804893)

If [the current owners of copyright have] a problem they can say something to IA.

They would likely say it RIAA style: by suing for a large amount and, along with the service of the suit, offering to settle for a far smaller amount.

Re:Extortion (2)

mrchaotica (681592) | about 4 months ago | (#45805485)

Couldn't the Internet Archive argue that it's in the same category as e.g. Youtube and therefore not liable unless it fails to respond to a takedown notice?

Re:Extortion (1)

tepples (727027) | about 4 months ago | (#45805663)

I read the OCILLA safe harbor as applying only to files associated with a subscriber's account, not files selected by the server's administrator.

Re:Extortion (0)

Anonymous Coward | about 4 months ago | (#45805701)

Someone could assign it to a user account that would take care of the problem.

Re:Extortion (1)

tepples (727027) | about 4 months ago | (#45805793)

If this subscriber's account is operated by an employee of the service provider on the service provider's behalf, then the service provider would likely be deemed to have "actual knowledge that the material or an activity using the material on the system or network is infringing" or to have become "aware of facts or circumstances from which infringing activity is apparent" (quoting 17 USC 512 [bitlaw.com]).

Re:ROMs have always been a gray area... (5, Informative)

hairyfeet (841228) | about 4 months ago | (#45805397)

I can vouch for this as me and a programmer friend looked into recreating the days of shareware for the current gen. What we found was a minefield where even if the company closed its doors you had pieces of the company going here and there and nobody knew who the fuck, what the fuck, or where the fuck some 20+ year old game went. The few we did find wanted more money for the rights to distribute the SHAREWARE version of their game than a triple A title from the period could ever hope to make, we are talking about $100K+ for just the limited locked shareware even though we were doing it non profit. That is of course if they would even speak to you, we got many that were like "Oh we have zero plans for it but we might do something someday" so they refused to allow anybody to sell or distribute the shareware version.

The saddest part? We were told flat footed if we would just make it in China all our problems would go away. this is why i think China will be the next hotbed of innovation, as unlike the USA you can actually make things without having to spend the majority of your capital on lawyers.

Re: ROMs have always been a gray area... (0)

Anonymous Coward | about 4 months ago | (#45805635)

Noone even knows who owns the commodore logo (several dutch people claim to) and that company was *huge* in the 1980s.

Re: ROMs have always been a gray area... (0)

Anonymous Coward | about 4 months ago | (#45805747)

RIP mike singleton.

Re:ROMs have always been a gray area... (3, Funny)

wisnoskij (1206448) | about 4 months ago | (#45804907)

So it definitely is illegal, but very obviously does zero damages to victim.

So, would that mean your punishment would be zero dollars?

Re:ROMs have always been a gray area... (2, Insightful)

Anonymous Coward | about 4 months ago | (#45805027)

My worry is that archive.org might suffer the same fate as mp3.com. Damn good service, but they decided to dip their toe into uncharted waters, and got torn to pieces by the armies of RIAA lawyers. Hell, the RIAA has been doing DRM for over a century.

Re:ROMs have always been a gray area... (2)

guruevi (827432) | about 4 months ago | (#45805721)

It isn't illegal.

There are exceptions to the DMCA for:
Computer programs protected by dongles that prevent access due to malfunction or damage and which are obsolete.
Computer programs and video games distributed in formats that have become obsolete and which require the original media or hardware as a condition of access.

Therefore MAME and pretty much any emulator of abandon-ware including the software is legal to own, copy and distribute.

smf (2, Informative)

Anonymous Coward | about 4 months ago | (#45805799)

As has previously been explained, a DMCA exemption allows you to bypass the DRM on something you legally own. You still have to abide by copyright law.

Also the exemptions are re-assessed annually and they decided not to keep the DMCA exemption in place for old computer games.

Re:Copyright (1)

dosius (230542) | about 4 months ago | (#45804461)

Well, yeah, it is copyright infringement...and I can imagine they're gonna get creamed hard for it, given that there's a lot of stuff from big companies among the MAME romsets.

OTOH, I'm of a mind that copyright is just too damn long, so when it comes to stuff of the age of most of the classic arcade games, I just don't give.

42.8GB ZIP (5, Informative)

qubezz (520511) | about 4 months ago | (#45804395)

Unfortunately, the only format they released the ROMs in is one huge ZIP file. Even the torrent, where torrent software might have allowed picking-and-choosing individual ROM files, is only the ridiculous 42.8GB ZIP.

I'm still looking for a list of files, but for that size, it might be EVERY MAME ROM in the MAME database of over 7000 ROMS.

Re:42.8GB ZIP (-1, Troll)

FlyHelicopters (1540845) | about 4 months ago | (#45804425)

What is the problem with a 43GB file? I have several USB flash drives laying on my desk that can hold that.

Are you concerned with the download size? Are you on a metered connection?

Just trying to understand, I'd personally much prefer a single huge file.

Re:42.8GB ZIP (1)

aichpvee (631243) | about 4 months ago | (#45804451)

At the current download speeds it's going to take 2+ years to finish. Pretty inconvenient when you have to download everything to get at even one of the contained files.

Of course I don't actually give a fuck, since I don't have anywhere near enough time to waste on 20 year old arcade games. But if I were the sort to want any of this, it'd be a rather long wait to get anything.

Re:42.8GB ZIP (1, Insightful)

Anonymous Coward | about 4 months ago | (#45804787)

Funny how you have the time to come and whine about it here though.

Re:42.8GB ZIP (1)

tepples (727027) | about 4 months ago | (#45804899)

Whining on here uses kilobytes, not gigabytes.

Re:42.8GB ZIP (1)

Anonymous Coward | about 4 months ago | (#45805169)

It takes about the same amount to whine on here as it does to play a quick game of Galaga.

Re:42.8GB ZIP (2)

ganjadude (952775) | about 4 months ago | (#45804865)

i guess me and you are just different in our methods. I prefer to download the huge file and skim through it for what Iwant. Storage is endless these days so its not really a concern that it takes 1/20th of my disc space, Plus If I only get the ones "I want now!" I am missing out on stuff I may enjoy but never would have given the chance otherwise. Different strokes I suppose

smf (0)

Anonymous Coward | about 4 months ago | (#45805819)

As you can be fined for each violation, downloading individual games lowers your risk considerably. Someone who downloads 7000 games is a much more attractive target for a lawsuit.

Re:42.8GB ZIP (0)

Joce640k (829181) | about 4 months ago | (#45805483)

At the current download speeds it's going to take 2+ years to finish.

Try bittorrent. 43Gb would take me a few minutes.

Re:42.8GB ZIP (0)

Anonymous Coward | about 4 months ago | (#45804459)

A 64GB flash drive costs like €50.

Re:42.8GB ZIP (0)

Anonymous Coward | about 4 months ago | (#45805125)

Actually closer to $25-$30 USD. You're getting ripped off big time if you pay €50 for one.

Re:42.8GB ZIP (0)

Anonymous Coward | about 4 months ago | (#45805741)

or maybe like we don't all like live in the fucking usa

Re:42.8GB ZIP (1)

Runaway1956 (1322357) | about 4 months ago | (#45804481)

First problem - not everyone has a fiberoptic cable coming into their homes. This is going to take days to download.

Second problem, no on can browse the file to see if he even wants it.

Torrents are usually made up of a directory, rather than a zip file which hides the contents. I might want to download entire groups of these ROMS, and leave other groups on the server where I found them. Or, I might have wanted to browse through, and only download a dozen, or a hundred of them.

Re:42.8GB ZIP (-1)

Anonymous Coward | about 4 months ago | (#45804631)

stop bitching and download that sucker already

Re:42.8GB ZIP (1)

dk20 (914954) | about 4 months ago | (#45804935)

Perfect, don't forget to seed during those "days to download"

Re:42.8GB ZIP (2)

beaverdownunder (1822050) | about 4 months ago | (#45805005)

Even if IA has some bizarre exception to copyright law, you don't, so seeding that embedded copy of MK4 or Time Crisis is not completely without risk.

Re:42.8GB ZIP (0)

Anonymous Coward | about 4 months ago | (#45805219)

You do know that you can do other things while downloading in the background, right? Total time for you to initiate download is a couple of seconds.

Also, my DSL is by no means fast, just 20Mbps, and I could download 42GB in about 5 hours. Maybe it's time for you to pitch that 14.4 in the trash and get a modern connection.

Re:42.8GB ZIP (3, Insightful)

drinkypoo (153816) | about 4 months ago | (#45804697)

What is the problem with a 43GB file? I have several USB flash drives laying on my desk that can hold that.

Confirmation bias. Because it's not a problem for you, it's not a problem for anyone.

Just trying to understand, I'd personally much prefer a single huge file.

I'd prefer to be able to download the one or two ROMs I actually care about even if I'm using a mobile or otherwise limited platform. You can run MAME on Android these days. There is no way whatsoever for me to download that file to my Nexus 16GB, especially since I can't seem to get USB OTG working. It's non-trivial due to the stupidly 3.3v USB port.

Use a shared folder to copy files to a Nexus (1)

tepples (727027) | about 4 months ago | (#45804913)

There is no way whatsoever for me to download that file to my Nexus 16GB, especially since I can't seem to get USB OTG working.

Go to Google Play Store and download Rhythm Software File Manager to your Nexus device. While you're doing that, download this file on a desktop computer. Once the download finishes, possibly months later if your connection is metered, unzip this file to a folder and share the folder using FTP or SMB. On your Nexus device, open Rhythm Software File Manager, tap Network, scan your subnet for shared folders, and copy the ROM from the shared folder to the device.

Re:42.8GB ZIP (0)

Anonymous Coward | about 4 months ago | (#45805017)

Waaa. I want to be able to download the entire US library of congress on my computer with 39999 backups.

Just because it may be possible doesn't mean the idea is reasonable. Download it on something with more than
$15 worth of storage [newegg.com]?

Think it would take more than $15 of someone's time at pretty much any US company just to put that stuff in some sembalance of order? I do.

Re:42.8GB ZIP (1)

hairyfeet (841228) | about 4 months ago | (#45805445)

How about they have made 100% sure they are gonna get their collective asses sued? At THAT size we aren't talking about just the small fry here, you can bet your last buck there will be some Sega and Nintendo ROMs and they sue at the drop of a hat!

That said its still a dickish move as there is a lot of folks that have bandwidth caps, probably more folks in the world with caps than without. Hell even I would hesitate at a 43gb ROMset without having a list of what is inside, I'd hate to waste that much bandwidth only to find its a bunch of games I really didn't care for.

Re:42.8GB ZIP (2)

Runaway1956 (1322357) | about 4 months ago | (#45804455)

I wasn't going to comment until I had looked things over. But, yeah, all there is to see, is that poorly packaged humongous frigging zip file. I guess you have to download the whole damned thing, then decide if there is anything that you really want. FFS, I haven't seen anything quite so stupid in a long time.

Re:42.8GB ZIP (0)

Anonymous Coward | about 4 months ago | (#45804633)

It gets worse. Were it a collection of individually compressed ROMs (using, eg. gzip), when a new collection with updated content is available, you'd just point the new torrent to the same data directory, and only differences would be downloaded. As it is, you have to download the 42GB again and again...

Re:42.8GB ZIP (4, Insightful)

jafiwam (310805) | about 4 months ago | (#45804657)

I wasn't going to comment until I had looked things over. But, yeah, all there is to see, is that poorly packaged humongous frigging zip file. I guess you have to download the whole damned thing, then decide if there is anything that you really want. FFS, I haven't seen anything quite so stupid in a long time.

Be patient.

They probably want to get it all out fast. By releasing it like this people will re-seed it. Had they sorted through all of it, created all the torrent seeds for it, we'd be waiting another month.

Plus, it's a lot harder to stop once the whole thing is out and about. Some of those vendors _are_ going to have a problem with this even though they have no interest in monetizing the things themselves, they'll get instantly jealous and go after them.

If you absolutely need re-packaged versions, just wait a while. Someone else will do the work for you and convenient little theme-based sections or company based sections will be released during the time you spend whining about it.

Re:42.8GB ZIP (0)

Anonymous Coward | about 4 months ago | (#45804493)

Maybe CHD's account for the discrepancy?

http://en.wikipedia.org/wiki/MAME

Hard disks, compact discs and laserdiscs are stored in a MAME-specific format called CHD (Compressed Hunks of Data). Some arcade machines use analog hardware, such as laserdiscs, to store and play back audio/video data such as soundtracks and cinematics.

http://thepiratebay.se/torrent/9207071/MAME_0.151_ROMs_full-set_

Uploaded: 2013-11-17 18:56:00

Size 35.31 GiB

http://thepiratebay.se/torrent/8841540/Mame_0.149_Full_CHDS_Set_%5BHalloweenpsycho

Uploaded: 2013-08-23

Size: 153.91 GiB

Re:42.8GB ZIP (0)

Anonymous Coward | about 4 months ago | (#45804513)

Maybe the distribution format is intentionally inconvenient to discourage the copyright holders from downloading it to check whether their copyrights have been infringed.

Re: 42.8GB ZIP (1)

programmerar (915654) | about 4 months ago | (#45804693)

It's like offering Slashdot as a compiled zip of all articles ever published. Download the whole lot and then see if there's an article you might want to read. Simple eh? No?

Re: 42.8GB ZIP (1)

tepples (727027) | about 4 months ago | (#45804933)

I offer NESdev Wiki [nesdev.com] as a compiled zipfile of the latest version of each article for offline use (see "Offline HTML version" at left). But then I admit that's in the tens of megabytes, not the tens of gigabytes. Wikipedia offers dumps as well.

Re: 42.8GB ZIP (1)

whovian (107062) | about 4 months ago | (#45804997)

It's like offering Slashdot as a compiled zip of all articles ever published.

With all of the obligatory redundancies.

Re: 42.8GB ZIP (1)

Bing Tsher E (943915) | about 4 months ago | (#45805229)

But wouldn't a robust compression scheme tokenize a lot of the spam posts, so the whole GNAA post, the 'BSD is dying' troll and everything else like it only appeared once in the archive?

Re:42.8GB ZIP (5, Informative)

Anonymous Coward | about 4 months ago | (#45804743)

Seem you can download indivual zips from the big zip file from https://archive.org/download/MAME_0.151_ROMs/MAME_0.151_ROMs.zip/ and then clicking on an individual file. Seems they forgot to include a link in the description.

Re:42.8GB ZIP (0)

wonkey_monkey (2592601) | about 4 months ago | (#45804977)

Re:42.8GB ZIP (2)

Charliemopps (1157495) | about 4 months ago | (#45805191)

Uh, not open source, requires windows and only works with Internet explorer? No thanks.

Re:42.8GB ZIP (1, Flamebait)

wonkey_monkey (2592601) | about 4 months ago | (#45805601)

Oh, I'm sorry, I forgot that if Charliemopps doesn't personally approve of something, it must therefore be disregarded by the rest of the universe. Sorry everyone!

Uh, not open source

Neither are the games that are on offer, so you won't be interested in those either.

requires windows

Works fine under Wine.

only works with Internet explorer?

It integrates with Internet Explorer, to the extent of adding a launcher to a link's context menu. It also works perfectly happily on its own (see above).

Individual downloads link (1)

Anonymous Coward | about 4 months ago | (#45804981)

Here you go: https://ia801001.us.archive.org/zipview.php?zip=/26/items/MAME_0.151_ROMs/MAME_0.151_ROMs.zip

Re:42.8GB ZIP (1)

skillrod (555920) | about 4 months ago | (#45805319)

Ridiculous 42G download of MAME ROMS from the Internet Archive, HELL YEAH ... Download Challenge Accepted!

There is no way this is legal. (5, Insightful)

Anonymous Coward | about 4 months ago | (#45804527)

Look at the stuff in the "MESS and MAME" collection. There's PSX dumps, there's Saturn dumps, and there's a whole bunch of arcade games that I know for a fact cannot be legally distributed (Raiden, Raiden Fighters, a couple of CAVE games, etc). I'm not even sure how legal those ROM dumps are even if you own the original arcade boards- almost all arcade PCBs have hardware protection on them (think of DRM, but a billion times worse), and in order to dump the ROM contents properly and/or run them you'd have to crack that protection first.

I mean, shit, this is basically a ROM hoarders wet dream. I have never ever seen that stuff hosted anywhere other then torrent websites. I'm honestly surprised that archive.org allowed this to be posted and I'm surprised the mamedev guys haven't freaked out over it, because this could potentially attract a lot of negative attention (and mamedev is very, very prone to sudden outbursts of illogical drama).

DMCA takedown of Internet Archive in 3 2 1 ... (1)

Anonymous Coward | about 4 months ago | (#45804595)

Even better if the entire Internet is shut down, not just the Archive.

Re:DMCA takedown of Internet Archive in 3 2 1 ... (0)

Anonymous Coward | about 4 months ago | (#45804895)

Download your copy of Commandant Kunst in Goodbye, Internet!

MAME for Linux? (1, Interesting)

Alexander Karelas (3477949) | about 4 months ago | (#45804645)

Too bad there's no good, modern MAME client for Linux. Or for the Mac for that matter (last version was 2009)

Re:MAME for Linux? (4, Informative)

_merlin (160982) | about 4 months ago | (#45804719)

WTF? Baseline MAME will compile on Linux or OSX now, using SDL bindings and a Qt or Cocoa debugger UI. It's even in the repos for some popular Linux distros.

Re:MAME for Linux? (0)

Anonymous Coward | about 4 months ago | (#45804835)

Let's be honest here, baseline MAME is absolute crap for usage. You need a frontend that understands what rom is being loaded, what keybindings make it playable, and can invoke MAME on it in a way that you can actually play the game. Bonus points if your frontend has cabinet images and can display a "virtual cabinet" around the window so you can see the instructions. Not every arcade game was as easy as Pac-Man.

Re:MAME for Linux? (2, Interesting)

Anonymous Coward | about 4 months ago | (#45805157)

Have you tried QMC2?
http://qmc2.arcadehits.net/wordpress/

Re:MAME for Linux? (0)

Anonymous Coward | about 4 months ago | (#45804731)

$ pacman -Si sdlmame
Repository : community
Name : sdlmame
Version : 0.152.u0-1
Description : A port of the popular Multiple Arcade Machine Emulator using SDL with OpenGL support.
Architecture : x86_64
URL : http://mamedev.org/ [mamedev.org]
Licenses : custom:MAME
License Groups : None
Provides : None
Depends On : sdl>=1.2.11 libxinerama sdl_ttf alsa-lib qt4
Optional Deps : None
Conflicts With : None
Replaces : None
Download Size : 15445.54 KiB
Installed Size : 79016.00 KiB
Packager : Sergej Pupykin
Build Date : Fri 27 Dec 2013 10:29:04 AM EST
Validated By : MD5 Sum SHA256 Sum Signature


Or is yesterday not modern enough?

Re:MAME for Linux? (0)

Anonymous Coward | about 4 months ago | (#45804921)

Mame works fine in Wine....been using it for years..

Galaga is especially great!

Big ass torrent (and not just in file size) (0)

Anonymous Coward | about 4 months ago | (#45804809)

PEX tells me there are at least 36k peers already, and it is going up as the USA wakes up... slashdot effect, probably. It is climbing fast, more than 2k peers every 10 minutes.

LoadScout (3, Informative)

Guy From V (1453391) | about 4 months ago | (#45804823)

This little freeware program allows you to not only see what's in an archive shortly after you begin to D/L it, you can prioritize individual files inside it or pick and choose any number of them to D/L or not. Also to get bits and pieces of the archive in truncated form, still retaining the format container. I haven't used it but maybe 3 times, but these situations are perfect for it: this huge-ass, inconvenient HTTP grab of over 40 damn gigs. There's a portable version available somewhere but I can't locate it ATM.

http://www.loadscout.com/index.html [loadscout.com]

Might as well download an existing torrent (0)

beaverdownunder (1822050) | about 4 months ago | (#45804901)

it's no less 'legal' than the archive.org copy. That said, I've seen Capcom take down MAME arcades so it won't be up there long I'm sure...

Re:Might as well download an existing torrent (1, Insightful)

beaverdownunder (1822050) | about 4 months ago | (#45804979)

To clarfy:

These games still have commercial value. If rights holders turned a blind eye, they would be effectively permitting commercial exploitation of the ROMs (and yes, people still pay to play them). Good news for some, perhaps, but bad for the few remaining amusement companies operating licensed machines, and bad for the rights holders who will find themselves facing competition from their own games. Also, if they don't defend the trademark violations they could find their properties in the public domain. While I'd love to be able to legally print and sell Pac Man t-shirts without licensing, I can't see that happening.

Oh, and if historical value mattered, Disney wouldn't still be successfully enforcing their copyright over the Silly Symphonies.

Whoever it ws at IA that thought 'oh, they won't care' is in for a rude awakening I suspect...

Re:Might as well download an existing torrent (1)

Anonymous Coward | about 4 months ago | (#45805541)

The Internet Archive was granted a DMCA exception for "Computer programs and video games distributed in formats that have become obsolete and which require the original media or hardware as a condition of access."

related note: pinball (2)

cellocgw (617879) | about 4 months ago | (#45805031)

Us pinfans have been happily using VisualPinball & PinMAME for ages now. The VP team negotiated terms of usage with the owners of pinball ROMS (Stern, Bally, and other defunct-ish companies) which included a flatout promise not to design or publish pinball sims for games less than a year old. It seems to have worked well, in the sense that I know of no attempt either to ban distribution of the ROM files or to sue any designer or user of VP files.

I am an author of one of these games (1, Interesting)

Anonymous Coward | about 4 months ago | (#45805163)

And no one ask me for permission to copy my work. This is a fuck you to creative people who actually spent time in their lives to realize a new idea.

Re:I am an author of one of these games (4, Insightful)

BlueMonk (101716) | about 4 months ago | (#45805399)

I think you have to put this in context. Were you expecting to get any more money from the work you put into that product? I don't think it would be reasonable to expect that these games (or at least the vast majority of them) would ever make money again. (If you think otherwise, it sounds like you *have* legal recourse here because the games are not out of copyright.) If I were in your position, though (which I kind of have been a number of times now, except most of my games were non-commercial) I would just be glad that someone gave them new life for another generation. Otherwise it would have faded into obscurity, giving you even less than you have now.

Take a step back and see that they are not trying to insult the authors as you suggest, but benefit everyone and honor the authors by propagating the work that would otherwise have faded away. I suspect (just a guess) you might be surprised at how accommodating and respectful these folks would be toward original authors if you approach them as a friend. You see them as an enemy, but really I think they are just trying to save and re-popularize something worth saving and appreciating for a bit longer, and couldn't find a practical way to contact a zillion non-existent authors in the process.

Re:I am an author of one of these games (0)

Anonymous Coward | about 4 months ago | (#45805439)

What game? Odds are, you never had the permission to give.

Re:I am an author of one of these games (0)

Anonymous Coward | about 4 months ago | (#45805529)

Fuck off. Copyright is GIVEN to the creators by the people. We should take it back. Assholes and lawyers will be the destruction of america.

Re:I am an author of one of these games (4, Interesting)

Chelloveck (14643) | about 4 months ago | (#45805609)

I'm also an author of one of these games. No one asked me my permission either. Of course they didn't have to, I'm not the copyright holder. The company I worked for at the time is. I doubt they asked them either, though.

But good for Archive.org! I'm glad to see an easy way to get this collection. I'm downloading it and will be seeding it. And when I get around to overhauling my MAME cabinet I'll be using it as my source of ROMs.

Re:I am an author of one of these games (1)

Anonymous Coward | about 4 months ago | (#45805665)

Congrats, you are the first creative guy who complains about being fucked by downloaders. All of the others complains about being fucked by publishers, distributors, managers, your own mates. Well, there had to be a first.

Don't run this on your smartphone folks (0)

Anonymous Coward | about 4 months ago | (#45805273)

unless you want to reboot.

playable in your browser using... (0)

Dan Askme (2895283) | about 4 months ago | (#45805581)

Javascript?!?!?!

No thanks. I'd rather emulate an emulator using javascript whilst emulating windows, just to be on your level.
I love the youth of today for taking priceless optimized stuff and waving your "i'am a lazy fuck, who pisses on hard work" in its face. Nice job.

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