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Facebook Buying Oculus VR For $2 Billion

Soulskill posted about 6 months ago | from the what-on-earth dept.

Businesses 535

Several readers sent word that Facebook will acquire Oculus VR for $2 billion. Mark Zuckerberg says the Oculus Rift virtual reality headset is the beginning of something big: "This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures." The obvious question is: why Facebook would buy a company focused on VR gaming? The Oculus team says, "But when you consider it more carefully, we're culturally aligned with a focus on innovating and hiring the best and brightest; we believe communication drives new platforms; we want to contribute to a more open, connected world; and we both see virtual reality as the next step. ... It opens doors to new opportunities and partnerships, reduces risk on the manufacturing and work capital side, allows us to publish more made-for-VR content, and lets us focus on what we do best: solving hard engineering challenges and delivering the future of VR." Put more simply: money and connections.

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Dat's some horseshit (5, Insightful)

Anonymous Coward | about 6 months ago | (#46578363)

Fuck Zuck

Re:Dat's some horseshit (-1)

Anonymous Coward | about 6 months ago | (#46578551)

Fucking kikes

Re:Dat's some horseshit (5, Funny)

Anonymous Coward | about 6 months ago | (#46578557)

Mark Zuckerberg is about to make you his bitch.

Suck it down!

saw a picture on MarketWatch (0)

swschrad (312009) | about 6 months ago | (#46578593)

if that thing were any bigger and heavier, it would need braces to your shoulders and hips. non-starter. what do they use for input while you're tooling down the road using a GPS on it, a WACOM?

Farmville! (0)

Anonymous Coward | about 6 months ago | (#46578373)

You got Farmville in my futuristic VR!

You got futuristic VR in my Farmville!

Whyyyyyyyyyyyyyyyyyyyyyyyyyy

Re: Farmville! (1)

Anonymous Coward | about 6 months ago | (#46578473)

Is that kind of like getting Skype in your eBay? (As in, totally useless?)

Re: Farmville! (4, Insightful)

popo (107611) | about 6 months ago | (#46578499)

If Zuck thinks the future of Oculus is about connecting and talking with people in virtual... And NOT firing rocket launchers at them.... Well then he's grossly mistaken about the true purpose of the Internet!

Re: Farmville! (4, Funny)

desdinova 216 (2000908) | about 6 months ago | (#46578639)

Well then he's grossly mistaken about the true purpose of the Internet!

I thought the true purpose of the internet was porn.

Re: Farmville! (2)

whisper_jeff (680366) | about 6 months ago | (#46578687)

If Facebook has access to 3d virtual social contact, what do you think most users will use it for?

Hint: porn

Re: Farmville! (1)

popo (107611) | about 6 months ago | (#46578787)

"Hint: porn"

I'm going to go out on a limb and suggest that most people don't like to mix their porn habits with NSA tracking.

Nope (5, Insightful)

Peristaltic (650487) | about 6 months ago | (#46578375)

Too bad. Through my use of the Rift, facebook will find a way to monetize me and what I do beyond the purchase price of the Rift. That's what they do; I can't see Facebook's culture changing anytime soon. Nope.

Re:Nope (5, Informative)

Anonymous Coward | about 6 months ago | (#46578475)

I view it more as Facebook has just killed promising technology.

If Zuckerfuck owns it, I want nothing to do with it.

Facebook Secondlife? (3, Interesting)

Frosty Piss (770223) | about 6 months ago | (#46578583)

Perhaps Facebook plans to use this thing and build a sort of "Secondlife" experience in the Facebook world?

Re: Facebook Secondlife? (1)

Scowler (667000) | about 6 months ago | (#46578701)

Ah you beat me to this post. Note that much of the SL code is open-source, both client+server. I think GPL. Facebook could easily start from there as a low cost experiment if they wanted.

Re:Nope (5, Informative)

TitusC3v5 (608284) | about 6 months ago | (#46578695)

Agreed. This news just completely killed my interest in the Rift.

Re: Nope (4, Interesting)

Scowler (667000) | about 6 months ago | (#46578815)

As far as I know, FB has never sold a hardware product til now. So it's really hard to guess what business strategy they have in mind. If you remember, they even made efforts to avoid the cell phone market, selling FB overlay over Android instead.

April Fools a few days early? (1)

Anonymous Coward | about 6 months ago | (#46578381)

Please don't let this be true.

Grab the popcorn! (5, Funny)

dugancent (2616577) | about 6 months ago | (#46578389)

I don't care about Facebook or the oculus rift, but the shitstorm that is about to drop will be worth a watch!

Re: Grab the popcorn! (5, Funny)

popo (107611) | about 6 months ago | (#46578607)

I just felt a great disturbance in the Force. As if millions of gamers cried out in horror. And then there was silence.

Re: Grab the popcorn! (1)

Anonymous Coward | about 6 months ago | (#46578721)

Khaaaaaaaaaaaaaaan!

Re: Grab the popcorn! (1)

Anonymous Coward | about 6 months ago | (#46578799)

Not just gamers. I've been working with our virtual design and construction teams at work to create walkthroughs of some of our projects, allowing owners to tour properties before the ground has been broken. DK1 + Unity was the first real, affordable, opportunity to bring that service in house, otherwise we'd have to pay through the nose for time at one of the VR caves at the local university. This news makes my heart sink, nothing good will come of it.

Re:Grab the popcorn! (1)

Teancum (67324) | about 6 months ago | (#46578669)

I don't care about Facebook or the oculus rift, but the shitstorm that is about to drop will be worth a watch!

If the comments here on /. are typical, there is going to be so much blowback on this move that the only thing to really say is to watch the former owners of Oculus laugh all of the way to the bank and see what they do next, like buying a private island in the south Pacific Ocean or become space tourists.

Popcorn is definitely in order.

Re:Grab the popcorn! (1)

Jmc23 (2353706) | about 6 months ago | (#46578779)

Wait, you think whiny slashdotters are an economic force?

Re:Grab the popcorn! (0, Troll)

geek (5680) | about 6 months ago | (#46578725)

I saw something like this coming. As soon as Carmack joined the Oculus team I knew it would die somehow. Everything he touches turns to shit.

Kickstarter is not an investment (5, Insightful)

Anonymous Coward | about 6 months ago | (#46578393)

Thousands of people just watched a twenty-something make two billion dollars with their money.

Re:Kickstarter is not an investment (5, Interesting)

Anrego (830717) | about 6 months ago | (#46578531)

Yeah, I'd be pretty damn pissed.

I mean I have no problem when a product flops, assuming the person creating the kickstarter didn't know it would flop. If they make a legitimate effort with the money they get, and they didn't miss-represent themselves, then that's fair in my opinion.

But this is basically them killing off what was a successful project. Maybe it's a reaction to the recent Sony announcement, but even if they thought they were about to lose, to me they still had a duty to the, inappropriately termed I guess, investors.

This almost makes me wonder if kickstarter needs to add some kind of protection against this kinda thing.

Re:Kickstarter is not an investment (1)

Your.Master (1088569) | about 6 months ago | (#46578661)

I don't understand. It what sense is this like being killed off?

Re:Kickstarter is not an investment (0)

Anonymous Coward | about 6 months ago | (#46578697)

It's quite simple. Facebook, a company known for being evil and violating people's privacy, is acquiring the product. They'll likely be making all sorts of decisions that violate people's privacy, nickle and dime users, and kill off any serious gaming potential.

Re:Kickstarter is not an investment (2)

Anrego (830717) | about 6 months ago | (#46578773)

I can see Facebook thinking that maybe they can make money from the Oculus, and maybe they can, but it's not going to be in a way that I assume most of the original backers thought they were buying into.

But there's no way in hell the Oculus guys think Facebook will carry on their vision and the vision they sold their backers on.

Re:Kickstarter is not an investment (3, Insightful)

ZombieBraintrust (1685608) | about 6 months ago | (#46578749)

some kind of protection against this kinda thing.

People who did the Kickstarter got their rewards. They got their dev kits. The kits worked. They arrived a little late. That is all that was ever promised. If I purchase something off EBay I don't get upset if the seller gets purchased by Facebook. Oculus isn't even a service. Its not like Facebook is buying users like they when they purchased Instagram.

Re:Kickstarter is not an investment (5, Insightful)

Teancum (67324) | about 6 months ago | (#46578769)

What is sad is that current SEC regulation and other securities rules make it illegal for companies to offer shares or actual ownership in a company through something like Kickstarter. I'll admit there is potential for fraud to milk piles of money from people with not much disposable income, but it does get to absurd levels with this too.

It really seems stupid that you need to be a millionaire in order to simply qualify to spend $10k (or even $1k) of your own money into some random company that you think may make a better mousetrap. Yet at the same time you can throw away piles of money into stupid penny stocks or worse buying a used automobile or a "membership" in a multi-level marketing scheme.

Kickstarter does offer some protections from would-be fraudsters as they can require a refund of any money received through Kickstarter if for some reason they haven't honored their promises.. especially if rewards were never delivered. Unfortunately all you can get back is the money you paid. Somehow I don't think Occulus is going to care and might just prefer giving refunds for those who are pissed.

Re:Kickstarter is not an investment (1)

zarthrag (650912) | about 6 months ago | (#46578559)

FUD, Trollish Coward! Oculus's kickstarter execution was flawless. The DK1 took a little bit of time, but did happen, and is responsible for the resurgence of VR as an industry.

We have alread seen it. (5, Insightful)

Capt.DrumkenBum (1173011) | about 6 months ago | (#46578399)

Remember the Futurama version of the internet. Lets go for a walk around Facebook in Virtual Reality...
No thanks.

Re:We have alread seen it. (1)

Arkh89 (2870391) | about 6 months ago | (#46578445)

Pew-pew-pew!

Re:We have alread seen it. (5, Funny)

Capt.DrumkenBum (1173011) | about 6 months ago | (#46578615)

Being able to shoot the things on Facebook that annoy me, might make it worthwhile. But I will need a bigger gun.
Say, a BFG-9000.

Re:We have alread seen it. (4, Funny)

Bill, Shooter of Bul (629286) | about 6 months ago | (#46578685)

Well, John Carmack works for Oculus, so you might just get your wish.

Re:We have alread seen it. (0)

Anonymous Coward | about 6 months ago | (#46578681)

It will go the way of 3D TV.

Just great (1)

Anonymous Coward | about 6 months ago | (#46578405)

Let's hope Facebook tanks soon, before they can buy up much more to take down with them.

Other HMDs? (0)

Anonymous Coward | about 6 months ago | (#46578435)

I fail to see the difference between Oculus Rift and many of the HMDs that previously existed. Is this just a case where the pioneers got the arrows in their backs and the latecomers were able to monetize things?

Re:Other HMDs? (1)

cheesybagel (670288) | about 6 months ago | (#46578519)

Ok now Occulus VR is officially dead. This is the most meaningless acquisition ever. I guess it was cheaper than the inane SnapChat acquisition but there is next to zero synergy between Facebook and a VR helmet.

Re:Other HMDs? (0)

Anonymous Coward | about 6 months ago | (#46578793)

Yup, just put in a ticket to cancel my DK2 order and am getting in line for a CastAR before it gets a huge backlog.

Re: Other HMDs? (2)

popo (107611) | about 6 months ago | (#46578521)

Because all previous HMD's sucked, and Oculus doesn't.

You're comparing the Newton and the iPad.

Re:Other HMDs? (0)

Anonymous Coward | about 6 months ago | (#46578563)

Not even sure if trolling at this point. Obvious answers include:

- cheap
- works
- available
- people actually writing software for it

Most of which no previous HMD could claim.

Re: Other HMDs? (1)

Scowler (667000) | about 6 months ago | (#46578589)

Seems like a panic move once they saw the demo of Sony's new HMD.

Re: Other HMDs? (0)

Anonymous Coward | about 6 months ago | (#46578679)

"OMG Did you see that headset from Sony!?"

"We're screwed, quick lets cash out now for a few billion dollars before Sony owns us in the market!"

Quake on Facebook! (1)

HnT (306652) | about 6 months ago | (#46578439)

Go post your latest frags directly to facebook!

The 1980s called... (0)

Anonymous Coward | about 6 months ago | (#46578441)

...and they want their ideas about "immersive social media" back.

Pro-tip: you don't need to design shit to be like "real life". There be Microsoft Bob. A WIMP UI IS real life - because computers are part of real life.

A week off. (4, Funny)

Garion911 (10618) | about 6 months ago | (#46578449)

Dear editors, April Fools is next week.

SCREW YOU Palmer, Brendan, John /Oculus Team (0)

Anonymous Coward | about 6 months ago | (#46578451)

To: Palmer, Brendan, John and the Oculus team

SCREW YOU.

I was getting ready to purchase the 2nd gen to go with my first gen.

I have never had such a horrible feeling towards a company I had done business with.

You are sellouts and I hope you fail for making me think you were this wonderful forward looking company and you turned out to be greedy pieces of crap.

Yup. (0)

Anonymous Coward | about 6 months ago | (#46578471)

Thanks other AC. That is how I feel as well.

Re:Yup. (0)

Anonymous Coward | about 6 months ago | (#46578537)

Um, welcome to America, I guess? Here we do capitalism, and the goal indoctrinated from youth is to make bank. It's not always very effective, and much of our progress comes (came) from a carefully balanced mixed market, but that's what we got.

Re:Yup. (1)

noh8rz10 (2716597) | about 6 months ago | (#46578603)

easy to explain. from the summary:

The obvious question is: why Facebook would buy a company focused on VR gaming? The Oculus team says, "But when you consider it more carefully, we're culturally aligned with a focus on innovating and hiring the best and brightest; we believe communication drives new platforms; we want to contribute to a more open, connected world; and we both see virtual reality as the next step. ... It opens doors to new opportunities and partnerships, reduces risk on the manufacturing and work capital side, allows us to publish more made-for-VR content, and lets us focus on what we do best: solving hard engineering challenges and delivering the future of VR."

tl;dr: $2 billion for a product that doesn't even exist.

Re:SCREW YOU Palmer, Brendan, John /Oculus Team (1)

Lunix Nutcase (1092239) | about 6 months ago | (#46578647)

Why would you be surprised about John Carmack? He sold out his company to Zenimax long ago.

Buzzword bingo (2)

Nemosoft Unv. (16776) | about 6 months ago | (#46578453)

You know, with Buzzword Bingo [wikipedia.org] one full row will suffice, not the whole card! I've never seen a press release with so much marketing bullsh*t.

So, that means that Carmack... (5, Interesting)

Anonymous Coward | about 6 months ago | (#46578469)

...sort of works for Facebook now? Bet he didn't see that coming.

Re:So, that means that Carmack... (5, Funny)

lister king of smeg (2481612) | about 6 months ago | (#46578625)

...sort of works for Facebook now? Bet he didn't see that coming.

that poor bastard.

Ugh (0)

Anonymous Coward | about 6 months ago | (#46578483)

That's just fucked.

First instinct is the Oculus guys seeing the writing on the wall with Sony and probably other big players about to muscle them out and looking to cash out before it all falls apart.

Personally I'm not overly upset. I bought the dev kit (the first one, not the recent one) and it was fun to play around with but has sat relatively untouched for months now. I had hoped to get it working with minecraft via the minecrift mod on my FTB server but never succeeded (Direwolf20 1.6.4 pack, if anyone else had any luck with this would love to hear from you..).

I just hate to see good things die, which I can only assume is what will happen here :(

Wow. (-1)

SkOink (212592) | about 6 months ago | (#46578489)

That's an awful lot of money to pay for a company which has no finished products and has never shipped anything.

Re:Wow. (0)

Anonymous Coward | about 6 months ago | (#46578543)

Uhh? Tons of people have dev kits. Not sure where you are getting your info from.

Not exactly fair (4, Informative)

SuperKendall (25149) | about 6 months ago | (#46578567)

At least Oculus have shipped a lot of dev kits - they were well built and went out to a lot of external developers.

Then there's the 2nd dev kit, which is nearing a finished product and shipping soon to even more people.

It's a far cry from the vapor-wear (ha!) that Sony has currently...

Besides, if they HAD a finished product Facebook would have paid more like $24 billion (see: WhatsApp). :-)

Re:Not exactly fair (1, Insightful)

Luckyo (1726890) | about 6 months ago | (#46578751)

Except that Sony has working demo units, exactly the same thing as Oculus VR.

Submit your 3D body scan now... (1)

ffkom (3519199) | about 6 months ago | (#46578493)

... such that everyone can watch your Facebook VR avatar from every perspective, and stick his "thumb up" in every orifice of yours. Next up: Sensor clothing you only have to wear such that when you fart, your avatar does, too. Imagine all the time you'll save typing to write about your latest fart on Facebook! Expect ads to jump on you from all directions.

Dat manager speak (5, Insightful)

kruach aum (1934852) | about 6 months ago | (#46578503)

"But when you consider it more carefully, we're culturally aligned with a focus on innovating and hiring the best and brightest; we believe communication drives new platforms; we want to contribute to a more open, connected world; ... It opens doors to new opportunities and partnerships, reduces risk on the manufacturing and work capital side, allows us to publish more made-for-VR content, and lets us focus on what we do best: solving hard engineering challenges and delivering the future of VR."

If you find yourself saying things like this or speaking in this style you should probably just kill yourself because there's no hope left for you as a human being. God damn what an abuse of language.

Could be worse/Could be better (5, Insightful)

ZombieBraintrust (1685608) | about 6 months ago | (#46578513)

worse: Comcast
better: Samsung, other lcd vendors, going public as its own stock
same: Apple, Sony, Valve, Microsoft, Disney

Beggin on kickstarter to sellouts in 2 years. (3, Insightful)

Anonymous Coward | about 6 months ago | (#46578515)

Way to throw your early adopters under the bus.

Question! (2)

Arkh89 (2870391) | about 6 months ago | (#46578541)

In your opinion, is it better than having Oculus VR bought by Microsoft?

"I felt a great disturbance in the Force, as if millions of nerd voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened."

Re:Question! (1)

Anrego (830717) | about 6 months ago | (#46578613)

Microsoft would probably at least do something with it.

It'll probably just die under Facebook, or be turned into something grotesque.

Re:Question! (1)

lister king of smeg (2481612) | about 6 months ago | (#46578723)

In your opinion, is it better than having Oculus VR bought by Microsoft?

"I felt a great disturbance in the Force, as if millions of nerd voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened."

Actually Microsoft would have been better as they at least have a use case for it, Microsoft has the xbox and gaming devisions that this would synergize well with where Facebook has no real business use case for this other than Zuckerburg being board. This will probably be dropped when they Mark realizes it is of no use to him will die in a couple of years now.

The only conceivable use I can think of for this and facebook is if facebook decides to become secondlife2.

Re:Question! (5, Insightful)

Nethemas the Great (909900) | about 6 months ago | (#46578733)

No. This is worse, way worse. While Microsoft has difficulty in executing things, they still maintain a basic respect for their customers. Facebook on the other hand has demonstrated time and again their absolute lack of scruples and moral integrity when it comes to monetizing their users.

This saddens and depresses me. I had such optimistic hope for Oculus.

Re:Question! (1)

king neckbeard (1801738) | about 6 months ago | (#46578741)

As much as I dislike MS, they could probably actually do something with it and it al least sort of makes sense. Zuckerberg seems to just buy shit that seems cool without any regards for what to do with it or without any kind of proportinate assessment of value.

Re:Question! (1)

Teancum (67324) | about 6 months ago | (#46578803)

In your opinion, is it better than having Oculus VR bought by Microsoft?

I suppose it could have been IBM instead.

Oh, that's right. IBM is one of the good guys now because they use Linux or some other bullshit like that.

Finally, someone made money from VR! ;-) (5, Funny)

Anonymous Coward | about 6 months ago | (#46578545)

Finally, someone made money from VR! ;-)

Lets wait and see (1)

Knutsi (959723) | about 6 months ago | (#46578553)

Allot of negative comments here. I see how this can go bad too. Oculus seemed hellbent on providing great consumer level VR. That is what they do, and it's the *only* thing they do. That is why they would make a great platform. When large companies come in, they have larger strategies into which to fit everything. They do *many* things, and ends up doing many of them worse for that single reason. Big choices gets affected by strategy for other things, and the quality gets watered down.

Then again, Facebook has not broke Instagram? Perhaps it is just natural that they expand, and I agree with them very much that VR presence goes way beyond gaming. I'm in healthcare, and this is where I see it's potential besides gaming. This is why I got DK1 and have DK2 on the way. As long as Facebook does not destroy the platform, but rather adds to it's expanse, it will all be well.

Oh, and it might help with the fight agains Sony looming on the horizon.

Re:Lets wait and see (1)

Knutsi (959723) | about 6 months ago | (#46578609)

Although right now I got a funny feeling the VR indie scene just broke..

Re:Lets wait and see (1)

Stormwatch (703920) | about 6 months ago | (#46578693)

Then again, Facebook has not broke Instagram?

That's implying that Instagram was worth jack shit to anyone but retarded, duckface-selfie-taking, fake-blonde teenage girls.

Re:Lets wait and see (5, Insightful)

SethJohnson (112166) | about 6 months ago | (#46578727)

Knutsi- I agree with all your points, but wanted to extend your comment a bit.

Probably that last line is the most significant motivator for both parties--

For Oculus, Sony was raising a threat. Also, supply of displays from Samsung might prove to be an unfeasible constraint. Especially if Samsung decides to create their own VR googles. With FaceBook money, they can build their own OLED factory if need be.

For FaceBook, they have to really worry that a technology on the horizon might take their hundreds of millions of eyeballs off FaceBook html and point them in a different direction- just like FaceBook took eyes away from network television. They just bought what might have been a FaceBook killer in the future. Maybe they aren't planning to weld Oculus rift onto the FaceBook homepage. Maybe they'll let it crush facebook, but they won't care because they'll be riding on top of the beast that stomped it to death.

DO NOT WANT (5, Insightful)

Guppy (12314) | about 6 months ago | (#46578561)

So, who wants to bet whether or not the basic Oculus Rift will be permanently tied-into the Facebook ecosystem somehow?

Maybe some "cloud" features (required to access support forums, firmware updates, online configuration page, etc) that will be tied to your Facebook account -- none of which will make much sense, but somehow it will get shoe-horned in there.

Re:DO NOT WANT (5, Insightful)

Guppy (12314) | about 6 months ago | (#46578673)

Actually, let me amend my previous post, on second thought I don't think it's really the end-users that are the true targets of this acquisition.

It's would be the game devs. Imagine a world where all commercial Oculus games are required to be developed in such a way that they have some sort of social-media tie into Facebook. It won't happen at the official public release of course -- that would scare too many people off. I imagine they'll play nice until the Oculus achieves market dominance. Then, Facebook will start to creep into the arrangement, as devs find out they need to jump through more and more hoops to maintain access to the Oculus ecosystem.

Typical balloon cycle (0)

Anonymous Coward | about 6 months ago | (#46578565)

Use a fake product to make money. Then use the money you made to buy real products. When the fake product is no longer relevant, you can work on your real products.

Facebook has officially jumped the shark (1)

ADRA (37398) | about 6 months ago | (#46578579)

Expect the way down to be tumultuous occurrence.

2 billion vrs 19 billion vrs 1 billion (4, Insightful)

ZombieBraintrust (1685608) | about 6 months ago | (#46578585)

Facebook purchased Instagram for 1B, Oculus for 2B, and WhatsApp for 19B. Mystery to me where those numbers come from.

Re:2 billion vrs 19 billion vrs 1 billion (4, Funny)

Arkh89 (2870391) | about 6 months ago | (#46578601)

We will buy your company for rand() * 1e11$!

Yikes! (1)

CFBMoo1 (157453) | about 6 months ago | (#46578595)

Glad I didn't put any money in to the kick starter. I hope I'm wrong but I got an overwhelming sense of dread from this.

We need a PR term for this new kind of experience (3, Insightful)

QilessQi (2044624) | about 6 months ago | (#46578597)

By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures."

We need some PR-friendly slang for this new kind of interaction. I propose that we call it "going outside". There could be entire phone apps devoted to "calling" your friends and arranging to "meet" them somewhere...

Re:We need a PR term for this new kind of experien (1)

Anrego (830717) | about 6 months ago | (#46578677)

I propose some kind of portmanteau. Maybe synergy and socialize.

Socialgy?
Syneralize?

Well... (1)

Charliemopps (1157495) | about 6 months ago | (#46578619)

At leas the NSA didn't buy it... wait... maybe the did. Fuck.

Might as well buy Second Life now (2)

Scowler (667000) | about 6 months ago | (#46578621)

Linden Labs virtual world can probably be obtained for dirt cheap, and it's the only thing in existence that makes sense linking FB and OCR.

Can I ... (5, Funny)

PPH (736903) | about 6 months ago | (#46578635)

... wear my Oculus Rift over my Google Glass?

From Id to Facebook (1)

plisskin (979687) | about 6 months ago | (#46578643)

So John Carmack works for Facebook now?

cool (0)

sness (25770) | about 6 months ago | (#46578655)

woah...

Immensely disappointing news (5, Insightful)

RandCraw (1047302) | about 6 months ago | (#46578667)

I was moments away from buying Oculus' 2nd gen SDK just to play with the thing. It could have been a blast.

But now that they've been assimilated by the Borg, Oculus VR has been mortally poisoned. What a shame.

Re:Immensely disappointing news (1)

Anonymous Coward | about 6 months ago | (#46578745)

I had already ordered, I will be canceling the order and seeing to the transaction being reversed.

Well shit... (1)

Anonymous Coward | about 6 months ago | (#46578699)

There goes that cool product.

Yes we want to turn our cool new virtual reality device into a viewing portal for cats and stupid shit. Give us the billions!

Damm shame.

Problem with Kickstarter (5, Insightful)

Stormy Dragon (800799) | about 6 months ago | (#46578713)

1). So people donated $2.5 million to start up a company that sold for $2 billion, and they don't see a dime of that.
2). Worse, they have no control over the company, so Facebook now gets to lock down the use of the technology to only big developers that can afford to license it rather than being open to hobbyists the way many of the backers were not doubt had hoped.
3). Oh, and a "next generation" version that is completely incompatible with the current one is now doubt on the way. Since your old generation version won't be available anymore, good luck getting any developers to support it.

Well... (0)

Anonymous Coward | about 6 months ago | (#46578747)

...all that Metadata doesn't collect itself for the NSA, you know?

Egads! (3, Insightful)

Guspaz (556486) | about 6 months ago | (#46578757)

A company branching out into tangentially related fields? It's like when that fruit-themed computer company decided to get into the record business. That sure didn't go anywhere, did it? Or when they decided they were going to try their hand at making telephones, what a lark!

I'm not a fan of Facebook, but I think this is a good partnership for both parties, as well as consumers.

God dammit. (0)

Anonymous Coward | about 6 months ago | (#46578761)

God dammit.

Facebook + VR = VR sex? (0)

Anonymous Coward | about 6 months ago | (#46578763)

"It opens doors to new opportunities and partnerships": You can hook up with people you couldn't otherwise. Like that prostitute in Thailand. Or your neighbor's slutty wife.

"reduces risk on the manufacturing": She won't get pregnant.

"and work capital side": VR prostitution is legal, at least so far.

Carmack on Snow Crash (4, Interesting)

trawg (308495) | about 6 months ago | (#46578767)

This ./ article from 1999 [slashdot.org] has Carmack talking about Snow Crash:

Making Snow Crash into a reality feels like a sort of moral imperative to a lot of programmers, but the efforts that have been made so far leave a lot to be desired.

It is almost painful for me to watch some of the VRML initiatives. It just seems so obviously the wrong way to do something. All of this debating, committee forming, and spec writing, and in the end, there isn't anything to show for it. Make something really cool first, and worry about the spec after you are sure it's worth it!

I do think it is finally the right time for this to start happening for real. While a lot of people could envision the possibilities after seeing DOOM or Quake, it is really only now that we have general purpose hardware acceleration that things are actually flexible enough to be used as a creative medium without constantly being conscious of the technical limitations.

The Metaverse of the Snow Crash world was basically an epic social virtual reality experience. I've always figured Carmack would be involved in making that a reality somehow, and the Oculus Rift certainly seems like it could be a critical part. Facebook actually makes sense from a social perspective as well.

I'm sure there's going to be a lot of people terrified because of imagined privacy implications, but I'm still fascinated to see where this ride takes us.

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