Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

EVE Online's Space Economy Currently Worth $18 Million

Soulskill posted about 5 months ago | from the where-can-i-go-to-invest-in-imaginary-spaceships dept.

Sci-Fi 88

DavidGilbert99 writes: "According to Eyjólfur Guðmundsson, the lead economist of CCP Games, developer of EVE Online, the total amount of ISK (InterStellar Kredits) in the system at the moment is 600 trillion, which equates to about $18 million in real world money — and the economist believes we could learn a lot from how the economy works in the game. There was a massive battle within the game earlier this year, which CCP estimated destroyed between $300,000 and $330,000 worth of game materials. Guðmundsson said, 'In economics there is a big difference between consumption and loss. In EVE, the war is the consumption of the economy. Even though they are giving money away they are not losing value, they are gaining something instead. People were willing to spend that money [in the Battle of B-R5RB] to get this thrill of participating in this battle.'"

cancel ×

88 comments

Sorry! There are no comments related to the filter you selected.

More or less than bitcoin? (0, Offtopic)

Kaenneth (82978) | about 5 months ago | (#46936517)

How much Bitcoin is out there?

Re:More or less than bitcoin? (1)

ClownPenis (1315157) | about 5 months ago | (#46936555)

Not wasting a mod point on you... a. WTF does BTC have to do with this FUD? b, Do you not know how to figure out how much Bitco(i)n is in "circulation"

Re:More or less than bitcoin? (1)

daitengu (172781) | about 5 months ago | (#46936563)

what, pray tell, are you calling FUD?

Re:More or less than bitcoin? (1)

QilessQi (2044624) | about 5 months ago | (#46938053)

The OP was making a point by comparing one virtual currency with another. ISK, BTC, Linden dollars, etc.

I'm pretty sure Kaenneth could have googled the answer if that had been the sole intent of the post.

Re:More or less than bitcoin? (1)

smallfries (601545) | about 5 months ago | (#46936939)

There is a little under $6B of bitcoin in circulation, and it has a much wider range of uses. The thing to bare in mind about this story is:

Economist who studies Eve says it is very important and interesting to have economists studying Eve. Srly?

The article contains little or no value (cough, bit like the Eve economy then, cough) and the only vaguely interesting point that he makes is glossed over. Apparent ISK is not a fiat currency because CCP closely control the supply by tying it directly to... *stuff*. Remarkable.

Re:More or less than bitcoin? (0)

Anonymous Coward | about 5 months ago | (#46937095)

Silly comparison... ISK are actually worth something.

Re:More or less than bitcoin? (1)

K. S. Kyosuke (729550) | about 5 months ago | (#46937897)

Are they worth more than the fish they're printed on?

Re:More or less than bitcoin? (0)

Anonymous Coward | about 5 months ago | (#46939009)

Hey bigmouth: You're being called out (why're you running "forrest"?) http://slashdot.org/comments.p... [slashdot.org]

Thrill over the idea at least (3, Insightful)

vux984 (928602) | about 5 months ago | (#46936521)

People were willing to spend that money [in the Battle of B-R5RB] to get this thrill of participating in this battle.'"

Well the thrill of the "idea" of participating. The actual battle wasn't much to look at or be a part of.

Re:Thrill over the idea at least (1)

daitengu (172781) | about 5 months ago | (#46936527)

People were willing to spend that money [in the Battle of B-R5RB] to get this thrill of participating in this battle.'"

Well the thrill of the "idea" of participating. The actual battle wasn't much to look at or be a part of.

Any battle where supercaps explode is a thrill. death2allsupercaps

Re:Thrill over the idea at least (4, Insightful)

vux984 (928602) | about 5 months ago | (#46936569)

Any battle where supercaps explode is a thrill. death2allsupercaps

See "explode" conjures images of force violent and sudden -- when it happens in agnonizing slo-motion time dilation with high latency and framerates in the single digits the "explosion"...like the participation itself are more abstract ideas than visceral.

Re:Thrill over the idea at least (2)

daitengu (172781) | about 5 months ago | (#46936597)

Any battle where supercaps explode is a thrill. death2allsupercaps

See "explode" conjures images of force violent and sudden -- when it happens in agnonizing slo-motion time dilation with high latency and framerates in the single digits the "explosion"...like the participation itself are more abstract ideas than visceral.

I shall correct myself then.

Any battle where supercaps are removed from the game is a thrill. death2allsupercaps

(Time dilation is WAAAAAAAY better than what existed (didn't exist?) previously, by the way.)

Re:Thrill over the idea at least (4, Insightful)

war4peace (1628283) | about 5 months ago | (#46936797)

(Time dilation is WAAAAAAAY better than what existed (didn't exist?) previously, by the way.)

Just as much as wiping your ass with your hand is waaaaaay better than not wiping it at all.
Incurable optimists would say it's an improvement, realists would say it's still shitty (even literally, in my example above).

Disclaimer: I play EVE Online.

Re:Thrill over the idea at least (2)

Mashiki (184564) | about 5 months ago | (#46937027)

Well it comes down to one of two things right? Either you get TD, or you don't get TD. And without it, you're in crash central with everyone who isn't crashing out getting a chance to pop you off and lewt your stuff hard. I personally prefer it now that TD works, and more or less works perfectly. Though I haven't played in almost 2 years, I was in a active corp before that for 3 years. I do miss it at times.

I'm wondering what new stuff they've got down the pipe though. I did like the Prophecy fanfest [youtube.com] vid.

Re:Thrill over the idea at least (1)

war4peace (1628283) | about 5 months ago | (#46939401)

Of course it comes down to choice, and I choose not to participate to large angagements. Not that anyone would miss me, since thousands of people flock there anyway.
Small skirmishes which are fast-paced, with no TiDi and end within minutes are my thing.

Re:Thrill over the idea at least (2)

Thanshin (1188877) | about 5 months ago | (#46936953)

Abstract ideas can be thrilling too.

Re:Thrill over the idea at least (1)

vux984 (928602) | about 5 months ago | (#46942939)

I never said they couldn't be. I merely said that if playing Eve thrills you, its the abstract ideas doing it, because the actual game itself is tedious and boring, even in the middle of the biggest space battle in the history of the game.

Nothing wrong with getting wrapped up in the excitement and tension of the Eve metagame -- but its unfortunate that anyone has to suffer with playing Eve to enjoy it. And really, when I last played it, or other games where all the real excitement is in the metagame... Travian comes to mind for example. I discovered playing the game itself was a chore; and it was actually more fun to play entirely in the meta-game.

And in fact I'd expect that some of the most influential eve "players" don't actually play. They live completely on the meta game -- strategy, planning, negotiations. They leave the tedium of actually mining, shipping, manufacturing, fighting, and otherwise actually playing Eve to the "peons". ;)

Re:Thrill over the idea at least (1)

hedgemage (934558) | about 5 months ago | (#46936807)

So in Eve the shopkeeper gets the thrill of having someone break his window so he can pay for the thrill of having it replaced? http://en.wikipedia.org/wiki/P... [wikipedia.org]

Re:Thrill over the idea at least (2)

Boronx (228853) | about 5 months ago | (#46936845)

Yeah, except there's no window.

Re:Thrill over the idea at least (0)

Anonymous Coward | about 5 months ago | (#46936917)

and they use 30-50 rocks, each a few kilometers long... usually.

Re:Thrill over the idea at least (0)

Anonymous Coward | about 5 months ago | (#46937035)

Mostly the thrill is about breaking windows of others, but with so many shopkeepers prowling around breaking windows you are bound to have yours broken sooner or later. Great fun tho.

Re:Thrill over the idea at least (1)

delt0r (999393) | about 5 months ago | (#46937413)

How do you measure utility in a video game? Fun? Tears? Rage? All of the above?

Yes! (0)

Anonymous Coward | about 5 months ago | (#46937997)

Exactly

Re:Thrill over the idea at least (1)

Zynder (2773551) | about 5 months ago | (#46946255)

I measure my enjoyment of a video game by the amount of broken mice and keyboards laying around my desk. Less is better of course. Reminds me, I need to buy a new Naga....

Re:Thrill over the idea at least (0)

Anonymous Coward | about 5 months ago | (#46937733)

No, the shopkeeper isn't the one consuming the assets, he sells them. It is more like a general commanding his troops to take over a strategic asset, and many of his own windows are broken... or consumed... during the process.

Re:Thrill over the idea at least (0)

Anonymous Coward | about 5 months ago | (#46937363)

the thrill is in the individual consequences for each pilot that participates in the big battle. cheap to call it simply a 'thrill'

to win big or lose big and live to try again

game of thrones meets spreadsheets in space

Re:Thrill over the idea at least (1)

HnT (306652) | about 5 months ago | (#46937395)

This is generally true for EVE as a whole. It has a fantastic game concept, it is a really great game and CCP is one of the few companies actually trying to sell new ideas. Actually playing the game can be extremely dull and much too real and serious for its own good and many actually cool things are happening outside the game with EVE being a platform for the results.

Second Life anyone? (1)

Anonymous Coward | about 5 months ago | (#46936601)

Second Life has them beat, reporting a us$567 million economy [wikipedia.org] back in 2009.

Love it or loathe it, virtual currency is already real and will eventually break into the mainstream. Whether it will be centrally regulated (ISK, Linden Dollars) or decentralized (BTC) remains to be seen. I suspect we shall always have both, as they each have their own advantages. Personally I hope we never lose tangible cash, but I suspect we'll see it at least start to fade within the next 100 years.

Re:Second Life anyone? (3, Interesting)

aliquis (678370) | about 5 months ago | (#46936649)

The bread market is likely even bigger.

Currency or good?

Re:Second Life anyone? (1)

Boronx (228853) | about 5 months ago | (#46936851)

Depends on how hungry you are.

Re:Second Life anyone? (4, Informative)

duke_cheetah2003 (862933) | about 5 months ago | (#46936697)

Not really a fair comparison. EVE is a 'real world' money sink. Money goes in and never comes out (for the players.) Second Life is completely different, money is exchangeable for real world currencies, much like any other real currency. If you buy USD$20 worth of Linden Dollars, you can turn around and sell those Linden Dollars right back for USD$20. EVE's ISK stays in game and in fact its highly against CCP's rules for any exchange of ingame goods/currency for real world money.

Re:Second Life anyone? (1)

mechtech256 (2617089) | about 5 months ago | (#46936767)

"against CCP's rules for any exchange of ingame goods/currency for real world money"

That's certainly true now, but it's changing. First of all (to anyone who doesn't know), you can buy subscription time with ingame currency at a supply/demand driven rate. That certainly gives the Eve currency at least some meaningful value.

As of last week though, you can actually buy a collectors edition box with isk. CCP has stated they want to continue expanding uses for isk (in the form of PLEX, to any players who know the lingo), and it's clear to me that CCP realizes the possibility that Eve will likely be free to play sometime in the future (maybe 10+ years, but they know it might need to happen), and if Eve is free to play the alternate uses for PLEX will be the revenue drivers for CCP. Expect to see more and more in game and limited out of game goods services available for isk.

Re:Second Life anyone? (1)

Kaenneth (82978) | about 5 months ago | (#46936773)

Redoing your character graphics costs a PLEX.

I didn't know that I'd be stuck with it, so when I started I modeled my character after a Pakled from ST:TNG ("We look for things, things to make us go.") ...

Re:Second Life anyone? (1)

CronoCloud (590650) | about 5 months ago | (#46939093)

They added the Pakleds as an available PC race in STO in "Season 5" If I had one I'd make log entries like: "I went looking for upgrade equipment at HQ, equipment to make us go"

Re:Second Life anyone? (1)

Ja'Achan (827610) | about 5 months ago | (#46936867)

You can buy tickets to fanfest with PLEX too, that doesn't mean you can actually take your ISK and pay your rent with it.

It's EVE (2, Funny)

Anonymous Coward | about 5 months ago | (#46936885)

Somewhere out there is a Russian slumlord offering people a place to stay, as long as they mine veldspar six hours a day.

Re:It's EVE (0)

Anonymous Coward | about 5 months ago | (#46939717)

Shhh. Chribba will hear you!

Re:Second Life anyone? (2)

duke_cheetah2003 (862933) | about 5 months ago | (#46937075)

CCP has gone to great lengths to set up a system where players are welcomed to 'pay in' CASH to get in game money (the PLEX system basically.) Where they frown on and will throw you out of the game for is YOU circumventing their PLEX system to trade RL cash for ingame anything. As I said, it's a money sink, RL money only goes in, never comes out.

Re:Second Life anyone? (1)

Bing Tsher E (943915) | about 5 months ago | (#46938859)

It sounds a lot like Farmville Cash. I can get that right across town at Walgreens.

Re:Second Life anyone? (0)

Anonymous Coward | about 5 months ago | (#46937205)

That's certainly true now, but it's changing. First of all (to anyone who doesn't know), you can buy subscription time with ingame currency at a supply/demand driven rate.

unfortunately this is the most interesting thing about the game.

Re: Second Life anyone? (0)

Anonymous Coward | about 5 months ago | (#46937407)

Start to fade this century? Jeeezzz.. cash is already dead and fading where I come from (Holland, that is). You can practically use your card everywhere (even the smallest kiosk), supermarkets and cinemas have counters that are card-only, and recently an entire chain of shops has decided to get rid of cash alltogether.

Why is cash dying here:
1) cards are more convenient for everyone involved
2) electronic transactions are cheaper for the shopkeeper than bringing cash to the bank
3) cash is much more robbery-sensitive. Do everything by card, and no one will have a motive to rob a shop anymore (since there ain't anything to rob )

Only thing I still use cash for is paying the occasional public toilet.

Re: Second Life anyone? (0)

Anonymous Coward | about 5 months ago | (#46937563)

Well sure, cards are convenient and can be used anywhere. the difference though - is cash actually being refused anywhere?

Re: Second Life anyone? (1)

Anonymous Coward | about 5 months ago | (#46937779)

Yes. There are shops now refusing cash (though that's technically illegal), the marqt supermarkets being one of them. Most larger shops nowadays refuse cash at at least certain counters (such as this one: http://i62.tinypic.com/xendd4.jpg (taken a few days ago, coincidentally))

Re: Second Life anyone? (0)

Anonymous Coward | about 5 months ago | (#46938861)

As a counterpoint, perhaps, I have been doing everything cash for at least a decade in the Netherlands and have yet to encounter a problem beyond very small public transport stations not having a cash-accepting ticket sales-point.

Competaganda (0)

Anonymous Coward | about 5 months ago | (#46936603)

Bitcoin is just game money people! Didn't you hear the economist say? PayM on the other hand is better, like the IBTimes ad on the right says.

Re:Competaganda (0)

Anonymous Coward | about 5 months ago | (#46936751)

Dude, you're in serious need of getting laid. Get professional help, you'll see there's more to life than trolling a nerd site.

Re:Competaganda (0)

phantomfive (622387) | about 5 months ago | (#46937053)

Really, there's more to life than getting laid.

Re:Competaganda (0)

Anonymous Coward | about 5 months ago | (#46937069)

Sure, fucking while standing is also nice.

Re:Competaganda (1)

drinkypoo (153816) | about 5 months ago | (#46938343)

Really, there's more to life than getting laid.

Sure there is. But if it's good, it's immensely rewarding, and it's free. Spending a lot of time playing video games and not fucking can cause you to lose perspective. I think both are worthwhile pursuits. Overall we have demonized sex in most modern societies but it's fun, it's good for you if you don't catch something nasty, and it's a hell of a lot more engaging than most video games. Especially ones that were cross-bred with a spreadsheet.

Re:Competaganda (1)

phantomfive (622387) | about 5 months ago | (#46940145)

It's not about demonizing. If you haven't found something better in life than sex, then I feel sorry for you.

Re:Competaganda (1)

BreakBad (2955249) | about 5 months ago | (#46941391)

I feel sorry for you because you fail at sex.

Re:Competaganda (1)

phantomfive (622387) | about 5 months ago | (#46945401)

Probably.

+1 Pissed my pants (0)

Anonymous Coward | about 5 months ago | (#46946297)

I spent my last mod point on some stupid post and then I find this gem? Dammit Slashdot!!!

Re:+1 Pissed my pants (1)

phantomfive (622387) | about 5 months ago | (#46946595)

glad you enjoyed it :)

Re:Competaganda (1)

drinkypoo (153816) | about 5 months ago | (#46945021)

If you haven't found something better in life than sex, then I feel sorry for you.

Uh, seriously? I mean, I get that you might enjoy other things more. But in terms of a full shall we say multimedia experience which exercises every sense and conceivably every emotion you should be able to comprehend why some people might enjoy sex at least as much as, if not more than, any other act.

Re:Competaganda (1)

phantomfive (622387) | about 5 months ago | (#46945397)

Yeah, seriously. Apparently you are one of the people I feel sorry for. Shallow existence and all that.

Re:Competaganda (0)

Anonymous Coward | about 5 months ago | (#46946329)

Please remember Dr Cooper, the only reason we exist is to make more of us. That process necessarily requires sex of some kind (even masturbating into a cup). If you aren't making offspring, it is you that is failing at life and are the one to feel sorry for.

Re:Competaganda (1)

drinkypoo (153816) | about 5 months ago | (#46955119)

Yeah, seriously. Apparently you are one of the people I feel sorry for. Shallow existence and all that.

It's some pathetic puritan bullshit to suggest that it's shallow to place sex among your favorite activities. I imagine you'd enjoy sex more without the massive helping of guilt.

Re:Competaganda (1)

phantomfive (622387) | about 5 months ago | (#46956501)

Sure, sure.

Hi (0)

Anonymous Coward | about 5 months ago | (#46936677)

My name is Eve. I want to fuck you. Royally. And best of all is that you will want me to do it again, and again, and again.

Re:Hi (1)

BreakBad (2955249) | about 5 months ago | (#46941405)

Since when does /. put ads in comments?

Just because you can... (1)

king neckbeard (1801738) | about 5 months ago | (#46936765)

Yes, you can learn a lot from EVE, but does that mean that we should? I'm not sure if massive, destructive battles are something to strive for.

Re:Just because you can... (1)

Anonymous Coward | about 5 months ago | (#46937081)

Even in EVE it isn't something to strive for. It's only epic when you read about it. If you've been in such a mess a few times you will want to avoid it the next time.

Re:Just because you can... (1)

Anonymous Coward | about 5 months ago | (#46937373)

The thing that I have taken away from EVE.

The market are unregulated, in fact scamming and market manipulation is encouraged.
Everyone on the market knows that the market can and will be manipulated.
Everyone takes extra care when doing things on the market
The market is extremely stable even compared to real world markets.

I think the real world can learn from this.

Re:Just because you can... (0)

Anonymous Coward | about 5 months ago | (#46938297)

Massive, destructive battles have been the driving force behind the USA for over a century now. Seems to work just fine from an economic perspective.

Yeah, Right. (0)

Anonymous Coward | about 5 months ago | (#46936841)

And I have a bridge AS WELL AS some swampland.

Don't get me wrong. I WON'T sell it for any of this so-called 'worth'.

18 *M*illions dollars ? that's it ? (1)

HuguesT (84078) | about 5 months ago | (#46936889)

It seems ridiculously small.

Re:18 *M*illions dollars ? that's it ? (2)

DingerX (847589) | about 5 months ago | (#46936919)

I got from it that he was just referring to liquidity, not to the total value of assets.

Re:18 *M*illions dollars ? that's it ? (1)

WinstonWolfIT (1550079) | about 5 months ago | (#46936997)

Assets are probably easily 5x the value of isk, so it's no stretch to believe that the total value of the economy is $100M or more. However, the cash value of isk is strongly depressed by CCP and external (read: Chinese) factors, and $15 currently exchanges for 700M isk. I could liquidate my characters and assets for over $5,000, and I'm a medium sized fish at best.

Re:18 *M*illions dollars ? that's it ? (1)

KingOfBLASH (620432) | about 5 months ago | (#46937163)

According to Wikipedia, you've got 500k subscribers, or an average of $36 in assets per subscriber.

For a game that sounds about right to me. What did you think people were making millions off this thing?

Patronymic name (0)

Anonymous Coward | about 5 months ago | (#46936949)

The last name is a patronymic, not a family name; this person is properly referred to by the given name Eyjólfur.

And warcraft... (0)

Anonymous Coward | about 5 months ago | (#46936987)

How much US dollars worth of world of warcraft gold is circulating across all of Blizzard's servers?

Thrill of participating in battle? (1, Offtopic)

Chas (5144) | about 5 months ago | (#46937177)

With full time dilation in effect, they're clicking once every half hour or so for their move right?

Ooh. Thrilling.

*Waggles a finger in the air*

Well (0)

Anonymous Coward | about 5 months ago | (#46937365)

You know, there are several games out there where things tick once per hour, or even slower. And yes, they ARE thrilling. It doesn't have to be instant highspeed action to be thrilling. If you have enough stuff to control in the mean time the hour to make decisions and plan and give orders isn't even that long.

Re:Well (0)

Anonymous Coward | about 5 months ago | (#46937377)

In the beginning, perhaps, but after a while those fights become rather mind numbing.

Re:Well (1)

Chas (5144) | about 5 months ago | (#46940157)

Watching ...

Paint ...

While ...

It ...

Is ...

Drying.

Capisce?

Re:Thrill of participating in battle? (1)

jandrese (485) | about 5 months ago | (#46941329)

No, they're setting their weapons on autofire so they don't have to click.

1000 quatloos (1)

MoreThanThen (2956881) | about 5 months ago | (#46937467)

...says the human is wrong

The "thrill" ? (1)

issicus (2031176) | about 5 months ago | (#46937649)

I played it for a few hours and it was anything but thrilling . Maybe if your idea of thrilling is shopping for life insurance..

Re:The "thrill" ? (1)

abies (607076) | about 5 months ago | (#46937929)

I had the same thing with cave diving. I tried it - by driving towards closest diving site, but after 2 hours I gave up on the idea - how people can claim that sitting in traffic jam on the exit road for few hour is 'thrilling'.
So, based on my experience with cave diving I announce it boring and not really dangerous, unless you are afraid of normal road traffic.
And BTW, why do you need a scuba suit for that in first place?

Yet another nice EVE ad (0)

Anonymous Coward | about 5 months ago | (#46937913)

According to the company that makes the software, "the software is really really cool, and is in fact one must be very sophisticated and intellectual to really appreciate the game. You ARE sophisticated and intellectual, aren't you? Why aren't you playing this game? If you think it is boring, that is because you aren't smart enough to truly appreciate something of this value."

Re:Yet another nice EVE ad (1)

GodfatherofSoul (174979) | about 5 months ago | (#46941483)

Perfectly stated. I played for less than my 3 months and quit with zero interest in returning. Any criticisms are dismissed as the semi-intelligent whining on another inferior mind who just can't "get" it.

Stupidest stat ever (3, Interesting)

argStyopa (232550) | about 5 months ago | (#46937995)

Economists can generate numbers however they want, but the true 'value' of something is what someone would actually pay for it.

For example, if we 'value' someone's free time playing (ie the entertainment value) at $20/hour, then the purported 10,000 players in EVE are 'generating' at least $200,000 'value' per hour. To suggest that after 10 years of crafting, they've only created 90 'hours' worth of virtual durable goods (there's an oxymoron) would suggest that the EVE economy is staggeringly unproductive.

As a famous economist opined: "Put 10 economists in a room and you'll probably get 12 opinions".

Factual Error in Article (1)

Anonymous Coward | about 5 months ago | (#46938487)

ISK is NOT created by mining or manufacturing. In fact manufacturing removes ISK from the game in the form of fees. Mining creates minerals, and manufacturing turns those into ships, etc., which players pay existing ISK to buy. But no new ISK is actually created by mining or manufacturing.

ISK is created by running combat missions, killing NPC ships for bounties (ratting) and some infinitesimal amount is created buying and selling NPC trade goods between NPC stations. To my knowledge there is no other way to generate new ISK in the game.

The available "tap" for CCP to insert money into the game is actually pretty limited. There are rumors that CCP injects ISK by buying items on the market and destroying them, but I have never believed that.

Re:Factual Error in Article (1)

manu0601 (2221348) | about 5 months ago | (#46947149)

ISK is created by running combat missions, killing NPC ships for bounties (ratting) and some infinitesimal amount is created buying and selling NPC trade goods between NPC stations.

In other words, there is nothing economist can learn from EVE online for real world usage, is there?

Re:Factual Error in Article (1)

genkernel (1761338) | about 5 months ago | (#46965161)

What you say is true, but to throw a small wrench into that, even though mining and manufacturing don't create ISK, they do create value, increasing the value of every ISK in existence. Without that sort of thing happening, the value of ISK would not-so-gradually inflate into valuelessness.

IANAE (I am not an economist)

Creating business value w/ spreadsheets since 2003 (2)

xxxJonBoyxxx (565205) | about 5 months ago | (#46938493)

>> equates to about $18 million in real world money

Yessir, Eve Online is just a like a business - creating real value from spreadsheet jockeying since 2003!

No reverse exchange (1)

Nidi62 (1525137) | about 5 months ago | (#46939103)

So yes, money can go into EVE, as you can use real money to buy PLEX which you can then sell for ingame money (think it usually fluctuates between 400-600 million ISK per plex) but once that money is in the EVE economy, it doesn't come back out. The only way you can get money out is with RMT (Real Money Trading), which is against the rules in the game and involves selling ISK, ships, etc for real money. And even then the money coming out is not coming from inside the game economy, it is still an external source. Would bitcoin have been as successful as it has been so far if people were able to buy them for real dollars from an exchange but were then unable to cash them back out for real dollars? I would really hesitate to draw examples from an economy that is set up solely to provide an income for a company (and here comes everyone saying how our current monetary system is evil and only makes money for the government/banks/rich people).
Check for New Comments
Slashdot Login

Need an Account?

Forgot your password?